
You are a Wizard, who to perfect himself in the art of magic, begins a challenging journey. Using the power of your staff and the ability to solve puzzles, you will acquire the energy of rare crystals and unlock powerful spells. Are you ready to this journey?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bastante divertido o jogo, tem algumas fases bem desafiadoras, o estilo visual é bem interessante também!
I appreciate the precise angles you can incorporate into solutions (though I don't think this was on purpose, on a decent amount of maps I can perform better than 3 stars) but the vast majority of this game is contending with the clunky controls and the microscopic iteration between each level, a frustration amplified by a star-ranking system - a fatal blunder in any puzzle game for its brutal discouragement of real experimentation.
Magicolors is a very interesting puzzle game, setting in a medieval castle. You play as a wizard and as going to solve the puzzles you acquire different types of magics. The graphics are in a "lego style format", that I thought nice, and the challange is progressive and well balanced too.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]edit:[/b] review text unchanged but flipped it to a non-recommendation because there's no undo and there are other remaining issues too. [b]magicolors[/b] is a fun voxel-based puzzler (think lego or minecraft). playing as a newbie wizard, you have to collect energy by shooting spells through 3 crystals at a time and only of the same color. with enough energy new spells can be unlocked, one in each location for a total of 5 spells, since you start with the basic one. it's all about positioning your character and finding the right angle (and the right spell), which is a bit tricky since it's a 3d game and there are often obstacles in the way, but you can [b]rotate the levels by 90 degrees[/b] in either direction and there's a top-down view as well, and after the latest patch it doesn't go back to isometric after every move or shot, which is excellent. still [b]no undo[/b] though. left click moves (no matter the distance, counts as one move), right click shoots, there are hotkeys and on-screen buttons for rotating and changing the viewpoint (not for restart), and objects can be set to disappear when the cursor is over them, so they're not in the way at least visually, it's a nice quality of life feature. the [b]3-star rating system[/b] is based on the number of moves and shots (there's no timer), but [b]simply completing the level unlocks the next[/b] even without getting any stars. only one is available at a time though, so if you get stuck, all you can do is keep trying until you can progress. also, [b]level goals are only visible on the level complete screen[/b], something that should be addressed. you're unlikely to 3-star later levels on the first try, but it'd still be more convenient to see what to aim for. there are [b]64 levels in 4 unique locations with their own spells[/b], starting at home, moving on to the ice mountain, and so on. once you unlock a spell, it can be used going forward, but not when replaying earlier levels when the spell wasn't available. you start with the [u]collect[/u] spell, needed to grab the energy from the crystals on every level. [u]push[/u] unlocks in the first world, self-explanatory, but it's important that crates can be pushed diagonally as well. [u]freeze[/u] is next, spells can ricochet off frozen surfaces, but lava blocks can't be frozen. then there's [u]fire[/u] to unfreeze or destroy objects, including lava blocks. and finally, [u]energy[/u] to activate or deactivate pistons that raise or lower blocks on top of them. they can be frozen but not destroyed. separate volume sliders are available, windowed mode with a resizable window as well. [b]the graphics are great (I like voxels), the music is excellent[/b] (especially on the ice levels), but the writing is a bit awkward, what little there is. it's really cheap and fun, there are even some general hints from the wizard if you're not using a spell right, but I still got stuck before reaching the halfway point. everything was going fine, then suddenly [b]ice mountain 12[/b] is somehow a huge spike in difficulty, as well as the last level in that pack, and the second half also has plenty of challenges. [b]I definitely recommend getting it[/b], but it'd be even better with undo, on-screen goals, a few more hotkeys, a line to see where the spell will go without wasting a shot, more than one level unlocked at a time, and a bit faster walking speed.
Pretty interesting puzzle game! Liked the camera movements and levels. I skipped the tutorial and had a little difficult to figure out that I need to use the right mouse button to shoot, as I am playing using the laptop touchpad. Perhaps a "Controls/Help" menu could help to give another chance to review the tutorial or just to remember how the game works. Keep up the good work. Hope to see more updates :)
fun!
Genuinamente não curti, é meio difícil de ter visão de algumas coisas e os puzzles são meio sem graça. Bem provavelmente é só questão de opinião, fique a vontade pra testar, até porque esse jogo custa praticamente 1 real e não é de todo ruim.
At first I was really trustless with this game, then i managed to go through level 3 and OH MAN THIS GAME It really is defiant, with new spells to increase the mechanic complexity and a pretty decent voxel art 4.5 out of 5 beers! But if you consider the price, GIVE IT ALL THE BEERS U HAV BOI
Magicolors — это игра, которая заставляет меня смеяться и радоваться, как будто я нашел последнюю шоколадку в шкафу! 🎮✨ Сначала, когда я увидел яркие цвета и милых персонажей, я подумал: «Ну, это же просто очередная игра для детей». Но потом я понял, что на самом деле она предназначена для всех, кто когда-либо мечтал стать магом... или хотя бы научиться правильно смешивать цвета! 😂 Геймплей — это как кулинарный рецепт, где вместо ингредиентов у нас цветные блоки. Я не знаю, как разработчики это сделали, но каждый уровень заставляет меня чувствовать себя как Рембо с кисточкой в руках. Я вонзаюсь в эти цветные комбинации, пока не начну представлять, как злобный художник пытается помешать мне. Никаких слез, только смех и радость от того, что каждый раз, когда я заканчиваю уровень, у меня появляется чувство, что я только что победил дракону в сказке! А музыка! Она такая веселая, что даже мой кот начал подтанцовывать. Если бы она могла стать диджеем, то точно крутила бы треки на всех вечеринках! 🐱🎉 В общем, Magicolors — это не просто игра, это настоящее волшебство! Я рекомендую всем, кто хочет поднять себе настроение и почувствовать себя художником, даже если у вас нет ни единого художественного таланта. Главное — не забыть запастись хорошим настроением и, возможно, парой цветных карандашей на случай, если вдохновение вдруг станет слишком сильным! 🎨💖
ステージ2の途中まで進んだので内容変更 起動するとフルスクリーン強制です。Alt+EnterでWindow表示に出来ますが、サイズ変更不可なので余り意味は無いです。 オプションは音量調整のみ可能です。 もちろん全て英語ですが、分かる単語だけ拾い読みできれば問題ないです。 ゲームを開始するとチュートリアルがあります。 魔法は3D座標で真っ直ぐ飛んでいくため自キャラの位置と魔法の目標点が重要なのですが、3D表示の角度が浅いのでマス目が全然見えません。 そのため、TOP VIEW表示に切り替えるのですが、何か別の操作をすると解除されるので、 何度もTOP VIEWへの切り替えをする羽目になります。 これは自動で戻るのでは無くトグル切り替えにして欲しいなー
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 109 | 94% | $2.99 | |
| $3.1K | 71 | 77% | $1.99 | |
| $1.1K | 7 | 100% | $9.99 | |
| $916 | 36 | 81% | $1.09 | |
| $800 | 53 | 96% | $0.49 | |
| $752 | 27 | 100% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $652 | 51 | 94% | $0.99 | |
| $653 | 66 | 95% | $0.99 | |
| $656 | 69 | 97% | $0.99 | |
| $659 | 56 | 86% | $0.79 | |
| $642 | 55 | 53% | $0.54 | |
| $662 | 55 | 96% | $0.99 |