
Train a commoner to become the greatest archer in this short incremental game! Increase your stats, gather wealth from quests, buy upgrades, and infuse your arrows with magic.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 349 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun incremental, idle game. It's free but it doesn't have any egregious monetisation, ads or other nonsense. Just a simple, short, fun game. Props to the dev!
good game
i finished it but... kinda boring sorry :(
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Hours played at review time, across 349 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
simple, short, pleasant, free. Definitly worth playing
Very active clicker. Don't trust the idle tag currently on this game as this only becomes slightly less active about 15-20 minutes in when you can buy the auto-craft targets perk. You'll spend so much time in menus skilling, moving from quest to quest, or buying perks that you won't really have time to notice that you're idling something somewhere, Completed with all cheevos in 53:57. Pretty good. Note: Go to the options menu (pixel-like gear, upper right), change your number display to [i]Scientific[/i]; that's an achievement. While over 90% of players [i]finish the game[/i] and get [b]The End[/b] achievement, almost half miss [b]Exponential[/b] and it's the [i]easiest[/i] achievement to get.
免费的短小精悍的增量小游戏,在数据膨胀之前寸止,还要什么自行车呢?
A short and fun idle game you can spend an hour on. If you love incremental idle games, this one is definitely worth checking out.
I completed it in one hour. I was looking for a short incremental/upgrade game, and this hit the spot perfectly.
Very fun little game.
Its a nice chill game to spend an hour or so playing.
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11K | 109 | 46% | $2.99 | |
| $980.9K | 8.9K | 97% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.1K | 10 | 20% | $3.99 |