
Lynne is a short story about the scariest thing in the world: being a teenager.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 16, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| F2P | 1.3K | 87% | Free | |
| F2P | 76 | 100% | Free | |
| approximately $90.1K | 207 | 90% | $9.99 | |
| approximately $67.9K | 143 | 67% | $19.99 | |
| approximately $786 | 13 | 23% | −50%$1.99reg. $3.99 | |
| approximately $800.9K | 2.2K | 80% | $12.99 |