
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $7.9K — a different platform, not this one.
Witness the rebirth of a genre in Lumo – a classic isometric adventure with a modern twist for gamers young and old alike! As a contemporary take on the long-lost isometric platform genre, Lumo can be enjoyed by anyone looking for an absorbing, challenging and rewarding adventure. But for those who lived through the golden age of videogames – the 80s and early 90s – or know about the games and culture from that time, layer upon layer of nods, winks and touches to those times help build upon an experience that’s as heart-warming as it is exciting! With over 400 rooms across four unique zones, six hidden mini-games and all kinds of secrets to uncover, Lumo is a true voyage of discovery. How much you discover just depends on how hard you look… Lumo revives the long-lost art of isometric platforming, while bringing a charm of all its own to the genre. Over 400 rooms will test your skill, each one a self-contained challenge to overcome. The more you look, the more you'll find – from a hugely absording adventure on the surface to all kinds of secrets to find underneath! A true love letter to the golden age of gaming… adventures don't get much more heart-warming than this!
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99−50% | 52ratings | 66% | — | not modelled |
| $19.99 | 3.9Kratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 41 | 78% | $15.99 | |
| — | 104 | 88% | $3.89 | |
| — | 12 | 76% | $5.59 | |
| — | 106 | 90% | $4.99 | |
| — | 53 | 78% | $5.09 | |
| — | 145 | 80% | $0.89 |