
Heal Them All! Cure endless waves of infected. Upgrade and combine a wide range of therapeutic equipment and abilities to heal with style. Restore the world from sickness to health.
Modeled estimate, not a reported figure. How we estimate →
About
Wildlife and machines alike have turned hostile, twisted by a spreading infection rather than malice. Instead of fighting back with force, you carry weapons built to cure. Calm the infected, restore their will, and turn former enemies into companions who fight for you.
A mutating virus is wreaking havoc on wildlife. Meanwhile, a rogue faction has hacked robots across the region, unleashing chaos to further their own agenda.
As a volunteer healer, you’ve left your old life behind to explore, survive, and cure whatever you can.
You’re humanity’s best hope, and their first gentle hand.
Yes, you shoot things, but not to kill.
You’ll wield therapeutic rifles, pistols, shotguns, and snipers, all designed to calm and cure.
Heal, and enemies will stop attacking and become your best allies who help you heal other infected.
Combat is tense, tactical, and driven by compassion, not violence.
Scour the open world for loot and lost tech.
From food and crafting materials to powerful healing gear, survival depends on how well you adapt.
The wild can be harsh, but every life you save makes it better.
(The demo is designed as a prologue — 1–2 hours of high-quality gameplay built like a full chapter of the game. It includes the same environments, assets, and animations as the full experience to showcase the true vision of Luminis.)
Genres
Stats
Languages: English*, French, Simplified Chinese, Traditional Chinese*languages with full audio support
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | — | 0reviews | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $1.1M | 2.9K | 96% | $14.99 | |
| $1.5K | 9 | 56% | $8.99 | |
| — | 0 | — | — | |
| $0 | 7 | 57% | Free | |
| — | 0 | — | — |