
Stranded on an unknown island with no way home and no one coming to help. Team up with others that bringing unique abilities to the fight, coordinate with your squad, and work together to find a way off unless if you're brave enough to face the swarm alone.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $14.7M | 17.7K | 53% | $22.49 | |
| approximately $35.1K | 95 | 48% | $13.49 | |
| approximately $263 | 2 | 100% | $4.99 | |
| approximately $0 | 8 | 88% | Free | |
| — | 0 | — | — |