
2-4 Sneaky and squeaky low-poly mice face off against a lone cat in the battlefield of a human house. Mice use proximity chat to communicate with other players, while the cat hunts their noises. Will the mice perform enough tasks to destroy the house, or will the cat defeat enough mice to save it?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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2-4 Sneaky and squeaky low-poly mice face off against a lone cat in the battlefield of a human house. Mice use proximity chat to communicate with other players, while the cat hunts their noises. Will the mice perform enough tasks to destroy the house, or will the cat defeat enough mice to save it?

Win condition: Complete enough standard tasks, then complete both final tasks
Perform tasks that ruin the household just for the love of the game
Eat cheese to get a temporary speed boost
Jump up small obstacles and utilize mouse tunnels to navigate the environment
Communicate or spout nonsense with other mice utilizing proximity chat.

Win condition: Bring down the lives of the mouse team to 0
Attack mice by pouncing or pawing them
Utilize your superior movement with faster speed, a bigger jump, and a pounce.
Track mice by audio cues and their trails.
Sleep to revitalize, as energy drops throughout the game. Energy determines whether the cat moves fast or slow.
In a house that boasts a lot of verticality and tricks, will the little rascals come on top, or will the cat prevail?
This game was made as a Senior Capstone project for RPI's Games and Simulation Arts and Sciences program.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hello, i'm a member of the beetleball community, and this game has such a charm to it and can be played casually and competitively, the only notes i have for the game are this: add settings, tutorial, and make it so when a game ends players return to lobby. but all in this is a lot of fun.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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