
A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Most likely between $3.8M and $10.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.89 | 69% | approximately $6.4M |
| PlayStation | $9.89 | 76% | — |
| Xbox | $29.99 | 64% | — |
| Epic | $29.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $5.46 on Xbox · Türkiye (−45%). Compare 17 prices in 14 markets →
Reviews
Themes across 2617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its fun
NICE
entertaining game. fairly forgiving in general, but umbral realm adds some difficulty to balance it out. it has the smoothest co op ive ever seen in a soulsborne. you get a lot more control over what other players can do in your world as well.
Jogo muito bom, unica parte ruim é que eu morri 20 vezes no começo do jogo KKKKKKKKKKKK(pq sou ruim mesmo)
muito bom
Highlights: Similar enough to Souls that it feels familiar but different enough that it is a unique experience. Good combat and plenty of weapons/armor/items, great level design. Low points: voice acting can be hit and miss, Pieta always sounds like she's taking a ♥♥♥♥ and reading the script off her phone. Also, Burn, Ignite and Fire? Just pick one!
중반부까지는 똥내나도 그럭저럭 재밌게 했는데 이 개 씨발 좆같은 수도원부터 몹 배치 개좆같이하니까 그냥 존1나 하기싫음 원거리근거리원거리근거리원거리근거리원거리근거리 이지랄쳐해놓고 그냥 후반부에는 필드 좃도 안보고 빨리 끝내려고 존나 달리기만함 니네 게임이 엘든링 급 분량인줄 아냐? 보스 재탕을 씨1발2새3끼들아 잡몹으로 몇십마리를 쳐박아놓으면 개 어1매2뒤3진 새끼들아 우리 할머니도 하기 싫어하실거같다 진짜로 병신 게임 회차돌면서 엔딩 다 보려고 했는데 도저히 못하겠다 우리 여기서 헤어지자 다시는 보지말자 씨발년아
good game with a decent story. The atmosphere, visuals and combat is great, and the boss fights are fun, although way too easy. My biggest complaint is the level design. There's far too much backtracking, and the game does a poor job of guiding you. I got stuck several times because I'd hit a dead end, only to realize I had to return to an area from hours earlier to open a door and continue. Enemy variety also becomes very repetitive, and the Umbral mechanic, while interesting, ends up making exploration feel very tedious. Overall I enjoyed the game, and I would recommend trying it out, but the backtracking and confusing progression keep it from being one of the best soulslikes for me.
I really enjoyed this game. Its biggest strength is the design, I absolutely love all the armor and weapons, not to mention the environments, and I found the bossfights to be incredibly polished too. Moving between two worlds with the lantern, entering the Umbral realm, often gives you multiple ways to explore a single area, making exploration feel far less monotonous. I played through the game with shared progression with a friend and enjoyed every single minute of it; I couldn't recommend it more. Finally, a souls-like that steps away from the classic copy-paste formula and feels like it wants to move in its own direction, taking those famous souls mechanics but reinventing them at the same time.
不知道是哪年发售的游戏,游戏内容暂且不谈,游玩途中偶发角色动作卡住bug,无法交互,需要关掉游戏重进,游戏外还有通行证bug,我自己买的游戏老说我是通行证玩家不让我进我的存档,触发频率特别频繁我是真的受不了,我真不喜欢给差评,但是这点实在是太影响心情了,兴冲冲的想推会图,结果卡在主界面进不去还告诉你再买完整版游戏,这谁不气啊