
A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Most likely between $16M and $45.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 68% | approximately $26.7M |
| PlayStation | $9.89 | 76% | — |
| Xbox | $29.99 | 64% | — |
| Epic | $29.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its a fun game with friends but horrible glitches
Depois de não completar Nyoh, esse foi uma ótima opção, um jogo bem interessante e cheio de quest extremamente dificeis de decifrar, recomendo o game, me diverti demais jogando !
Premettendo che ci ho giocato quasi 20 ore ed arrivato alla fine posso dire che è veramente scarso. L'idea della lanterna e del mondo Umbral è carina ma non sostiene il tutto del gioco; i livelli sono mezzi platform e mezzi non, le boos fight alcune sono specifiche e i boss complicati e veramente difficili soprattutto se li affronti con le build sbagliate (cosa che in un Souls-like non dovrebbe accadere) Oltretutto le arene di combattimento se non sono boss di trama principale, si riducono in minimi spiazzi atti solo a rendere le battaglie più noiose e ostacolanti, non per niente divertenti). Belle le ambientazioni, ma tutto il resto è da buttare secondo me. 5/10
Juegazo!!! más al estilo Dark souls, es una mezcla entre Dark Souls 2 y 3, añadiendo la mecánica de los dos mundos, sistema de combate bastante fino y ágil.
It's certainly not a bad game. Definitely much faster paced than Dark Souls, both with general movement and combat. I like the lamp gimmick a lot too. My main gripe is mostly with the parry system. Doesn't matter what game it is, if parry is an option, my playstyle is built around it. It's one of those things that just feels good to do, no matter what game you do it in... except this game. It has one of, if not the worst, parry system of any game I've ever played. The rest of the combat feels pretty fluid, right up until you begin interacting with parry. I'm not even sure how to explain it either. It feels like the moment I try to parry, I suddenly have 8 million ping. It's just really sluggish and unresponsive when put next to the rest of the combat, and forget parrying entire combo chains as it feels like the parry itself has a cooldown. I don't think it actually does, but it feels like it. In Dark Souls, Elden Ring, and basically any other souls-like game, the parry is pretty responsive and in this game it feels like when you run in your dreams. Aside from that the game is pretty solid. Is it a masterpiece? No, but it's solid.
Das einzig gute ist die Grafik
TM的,你那个好友通行证的bug到底什么时候修,老子买了游戏不让玩的都来了,你这样子还出你冯的第二部
if your looking for a game that captures the exact same vibe and feeling as the souls game, this it. the dark atmosphere, challenging combat, and world design bring back the authentic soulsborne experience. A must-play for any Souls fan!
sehr gutes spiel die normalen monster sind stärker als die bösse
очень плохо