
A psychological horror walking sim set between realities—where the past never truly stays buried.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
⚠️ Please Note:
Locked In My Darkness 2: The Room is a slow-paced, first-person psychological horror game with a focus on atmosphere, exploration, and puzzle-solving. It is not an action or combat-heavy experience. Estimated playtime: 2 to 3 hours. Multiple endings available.
Locked In My Darkness 2: The Room is a first-person psychological horror game that places you in the shoes of Yuki Tachibana, a Japanese high school student who recently moved with her parents to a modest apartment in New York. But their attempt at a fresh start is shattered as the sins of the past refuse to remain hidden—and something dark begins to awaken within the walls of their new home.
As you explore the apartment and beyond, you’ll uncover notes, solve environmental puzzles, and shift between warped realities—unraveling the final secrets behind Yuki’s family and the dark forces that have haunted them since the events of Locked In My Darkness and Blue Maiden. This final chapter brings the trilogy to a chilling conclusion, where all paths lead back to the truth buried in the shadows.
Psychological Horror: Experience a dark, narrative-driven journey inspired by classic psychological horror. Expect disturbing audio, tense environments, and an unsettling atmosphere that evolves as the game progresses.
Exploration-Focused Gameplay: Investigate multiple interconnected rooms and scenarios using a flashlight to navigate, uncover clues, read scattered notes, and slowly piece together the truth.

Otherworldly Realms: Traverse surreal alternate dimensions inspired by psychological horror classics—where reality twists, and new dangers (and memories) await.
Atmospheric Realism: Explore a gritty, grounded New York apartment building with a Japanese influence, brought to life through immersive lighting, sound, and environmental storytelling.
Multiple Endings: Your choices and discoveries determine how the story ends. Can you uncover all of Yuki’s fate?
Collectibles: Optional collectibles offer deeper insight into the characters and world for players who seek to understand every layer of the story.
Face what haunts you. Escape what binds you. The final chapter awaits.
Engagement
Reviews
HE DE DECIR QUE LAS GRAFICAS DEJAN MUCHO, TE DEJAN CON ESE SUSPENSO QUE NECESITAS EN UN JUEGO QUE DE VERDAD ES DE MIEDO, ADEMAS DE LOS SCREEMERS QUE ME COMI JAJAJA JUEGUENLO
★★★★★ (5/5) Locked in my Darkness 2: The Room is a solid 2-hour horror experience that keeps things tight and focused. It doesn’t overstay its welcome, and that actually works in its favor. The atmosphere is tense the whole time, and the sound design really helps build that creepy, uncomfortable feeling. The puzzles are straightforward but fit the experience well, so you’re never stuck for too long. Overall, it’s a short but well-crafted psychological horror game that’s definitely worth playing if you enjoy dark, immersive indie titles.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Latin America, Japanese*, Portuguese - Brazil, Russian, Turkish*languages with full audio support
Hours played at review time, across 22 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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