
A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility
Most likely between $21.8M and $61.7M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $5.52 on Steam · Russia (−78%). Compare 15 prices in 15 markets →
Reviews
Themes across 2276 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
小时候天天刷跟这有关的视频 长大后就买来玩 结果被卡在第七天死活过不去 只能重开个档跟着攻略来了 希望能玩到五十天
Даже после полного прохождения приятно возвращаться сюда, чтобы иногда ощутить боль сравнимую лишь с тем, когда тебя переезжает камаз на полной скорости, потом сдает назад, чтобы переехать еще, и только потом едет дальше по своим делам. Для разнообразия накатить модов на новые аномалии, которые добьют оставшуюся в тебе человечность, которую ты утратил после прочтения всего лора во всех аномалиях и диалогах. И на финал, пойти играть в другие игры от этой компании, чтобы понять что лучше этого куска корейского геймдева уже не будет и вернуться сюда снова через пару дней, может недель или даже лет. Чтобы после всего, эта история сделала новый свой оборот, и началась заново, с самого начала. Так же, как история внутри корпорации Лоботомия.
Guys if you get an abnormality with anything remotely related to music as its description, DONT CHOOSE IT THE REWARD ISNT WORTH IT AT ALL
不错的游戏,不过对新手来说不怎么友好,有难度,玩着玩着就会觉得这游戏四凤了,我玩的时候真的被正午阴到了,但你玩久了还是能体会这游戏的乐趣,80花的值
Um dos melhores jogos que eu já tive o desprazer de jogar.
Perfeito para masoquistas
i hate this game
"If these wrongdoings can finally cut this vicious cycle once and for all… I will gladly take this burden upon myself." Truly an amazing game, no matter what other people might say. Is this game frustrating? Yes. Have I rage quitted multiple times because one of my favorite nuggets died? Also yes. Do I have any regrets after finishing this game? No. It was all worth it in my opinion. To feel the same sorrow as the last the one who was tasked with completing the project, and to see a glimpse of what Angela suffered. But playing this game without ever consulting the wiki might be quite hard. But if you do, be careful with spoilers. Surprisingly I managed to play this game mostly spoiler free, since from the times I received them, I couldn't understand a thing in them. But a 9/10 to say the least. The game is far from being perfect, but the story carries it to the rating I'm giving, and since I don't hate the gameplay, and since it has also grown in me now that I'm replaying it, it doesn't take points off. I would give it a 10/10 if the quality had been better, but you can't do much with the budged they got for the game. It's a miracle that the game is even that good considering they budget.
作为都市系列起点,脑叶公司是独特的异常收容模拟。你化身主管管控各式怪异异想体,一次失误便会引发收容突破、全员覆灭。世界观深邃,配乐氛围感拉满,剧情充满悲剧思辨。但操作界面生硬,前期重复刷关较为煎熬,高惩罚机制容易令人受挫。适合喜爱克系怪谈、硬核策略与宏大剧情的玩家。
74个小时真结局通关了,也算圆初中的梦了,月计一定要一直做下去