
A co-op horror where you must escape a city in ruins, as solar radiation twists animals and humans into terrifying mutations. From the creator of DEVOUR.
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About
LIVING HELL is a 1–4 player co-op survival horror game set in Pelican City. The collapse of the ozone layer exposed the city to devastating solar radiation, triggering widespread and terrifying mutations.
Your only way across the city is the abandoned subway. Keep the train running, travel through seven unique districts and reach one of the remaining rocket launch sites before it’s too late.
Leave the safety of the train and explore dangerous, handcrafted locations in search of mutated specimens. Process them into biofuel and scavenge materials to craft what you'll need to survive the journey ahead.
The blistering heat is a threat of its own. Manage your Thermal Load and find ways to stay cool, or risk mutating and turning against your own teammates.
Each journey through Pelican City follows a different subway route, changing the path you take to reach the launch site. Along the way, face a variety of mutated creatures, each with their own unique behaviours.
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 32.9K | 87% | $4.99 | |
| $1.8M | 6.7K | 90% | $12.99 | |
| $160.5K | 773 | 96% | $8.99 | |
| $47.4K | 744 | 90% | $4.99 | |
| $4.8K | 19 | 84% | $9.99 | |
| $0 | 0 | — | Free |