
Live/Wire is a competitive multiplayer arena FPS with a sci-fi edge. Players face off in intense 4v4 matches, wielding an arsenal of electricity-powered guns, and a recharging plug that doubles as a grappling hook. Swing around the city, call down the thunder, and then bolt before the cops show up.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
there is no escape...
☀️
☀️
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
im the following: -ladys man -player -virgin -elderly man -minor -alpha male THIS GAME IS SO GOOD, I WOULD SELL MY LEFT KIDNEY TO PLAY IT EVERY DAY, if only i had friends :/
[h1]Before I played Live/Wire, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Seems like a really fun game with friends
GOOD BUT DEAD
The game is awesome the grappling hook and everything is really good but no players
Can't hit escape I'm feeling sick like i'm dizzy due to the low fps, my friend have the same thing. Good potential but bad. On ne peux pas appuyer sur échap il y a pas de menu, j'ai envie de vomir le peu de fps m'a rendu malade c'est incroyable j'ai jamais eu ça !
I tried playing this game with my friend and in the tutorial I couldn't look around my cursor would go on my other displays and then when we tried to do multiplayer I couldn't even invite him. This game seems like it could be a decently fun game the mechanics are decent and the concept is good but the current state of the game is unplayable. current state of the game: 2/10 If they fixed all bugs probably a: 5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 21 | 86% | Free | |
| $0 | 25 | 88% | Free | |
| — | 0 | — | — | |
| $0 | 209 | 66% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |