
Little Incrementisle is an incremental colony-building game where you land on one wild island after another. On each island, you gather resources, construct buildings, recruit villagers, and develop your colony, until you’re ready to set sail for the next one.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Little Incrementisle is an incremental colony-building game where you land on one wild island after another. On each island, you gather resources, construct buildings, recruit villagers, and develop your colony, until you’re ready to set sail for the next one.
Each new island brings its own modifiers (bonuses and penalties to production, costs, and wait times) and a unique event to overcome: an earthquake, a flood, a pirate raid... Between expeditions, you spend prestige points on a permanent talent tree that follows you from journey to journey.
The goal: Go after THE piece, venturing ever further into the archipelago, while managing your resources, anticipating disasters, and optimizing your colony on each new island.
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Stats
Languages: French, English
Engagement
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice asthetics and looks. But has a innate combat mechanic that spawns a raid every X minutes. I had to frantically watch my ressources and try getting enough soldiers recruited to counter the [u]increasing[/u] raid scale or lose 30% of total ressources per raid. That pretty much killed my interest in this game.
Sorry, but i treated this like an idler. And so, i felt punished every time a level became a clicker or a click-and-drag.
minigames out of the hell
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 200 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
impossible de passer les 20 fps (mon PC tourne des jeux comme valorant, doom (les récents), call of duty.... sans aucun soucis mais ici impossible je saccade à mort, ça et des bugs sur l'île 8 avec la marée qui rend impossible toute progression.
very cool game easy to learn, essentially feels like age of empires but heavily condensed to the number-get-bigger aspect of it. main gameplay loop is satisfying and the progression between islands makes for an addicting loop. leaves you wanting to do just one more island.. that is until you get to some of the annoying mechanics introduced later. the minigames are too frequent and tedious. i would much rather assign the village idiot to count my marbles and risk unimaginable consequences when he shoves one up his nose. villagers should be the ones filling sandbags and pumping water, not the leader. great free game, would be upset if I paid more than 5 USD for the game though worth checking out if you want a quick game that can be enjoyed for a long time as well
Excellent game! Very well done and balanced between the difficulty at the beginning of the islands and the grind at the end of them. The mini-games provide a nice diversity of actions and gameplay. Simple, efficient. When you complete the last island you just want more!
just finished the game, extremmely good for F2P, juste play it on sdecond screen during work, perfect
this is trash, not balanced, you get stuck right after the first prestige...
Fun for 60 minutes but I wouldn't play past it. Doesn't really feel like there's much content for it, but it's free so... not gonna complain about that lol
Fr*nch
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.