
The world of Opera is fading away! To bring the spirit of music back to life and help restore Lirica to its former glory, join Renatta and new musical friends as they explore the world, solve music puzzles, and restore life to Lirica.
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Languages: English
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It's... an ok game. Gotta be honest I was expecting a bit higher level of quality, even if it is a free game. But hey, it is what it is. Game isn't really for me tbh (only really played because I like unique 3D platformers), but definitely an interesting concept (even if I can't really get into it). Also I do personally think a text speed option is needed, there's a lot of text in this and it starts off slow everytime some new text appears. I'd prefer to not have to press A/X twice to speed it up.
super!! <3
good for a student project, but bad for a game overall
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 28 reviews with recorded playtime.
Не напряжная игра. Лес уютно спроектирован, дизайны существ, растений и жителей интересно рассматривать! Особенно по душе пришлись деревья в виде скрипичного ключа.
Игра 'Lirica' – это уникальное сочетание визуальной новеллы и интерактивной поэзии. Погружение в мир Данте и его "Божественной комедии" происходит совершенно новым способом. Вместо простого чтения, игрок активно участвует в формировании стихов, подбирая слова и влияя на исход истории. Графика выполнена в минималистичном, но стильном ключе, что позволяет сосредоточиться на тексте и атмосфере. Музыкальное сопровождение идеально дополняет визуальный ряд, создавая медитативное и задумчивое настроение. Игровой процесс неторопливый и требует вдумчивого подхода. Выбор слов имеет последствия, меняя направление сюжета и раскрывая различные грани персонажей. Replayability высока, так как разные комбинации слов открывают новые диалоги и возможности. "Lirica" – это не просто игра, а скорее интерактивное произведение искусства, которое заставляет задуматься о языке, поэзии и смысле жизни. Рекомендую всем, кто любит неторопливые, атмосферные игры с глубоким смыслом.
Okay this is a fun little game with ups and downs. Ups: - I like the colorful graphics - the creatures are fitting perfectly in this world - the concept of playing music to do things - the background music was also fitting A few downs - this needs a little bit more work and I'm not talking about Renatta who looks like she needs to change her diapers when she's walking. ;) - window mode doesn't work for me I tried to change the Fullscreen and it changed to ... Fullscreen. There weren't any resolutions for window mode. Well, the option was there, but I had no options displayed. My controller first wasn't working, then it worked, then it didn't again, then it worked again... - no safepoints (okay you can play this very fast, maybe you don't need them) - and a little bug: I was standing near to a mushroom, made it shrink to it's right position and was stuck underneath it with no option of getting free. Only option: Restart the game... without safepoints... Still I recommend this game because beside all the downs I really liked it.
When it comes to instruments, I agree that the more ergonomic and intuitive option usually lies in controllers rather than keyboards, but dual-shock support still remains elusive, and so I'm relegated to the Qwerty piano. I played a round on Beginner, finding that most puzzles were able to be "note-mashed" for lack of a better term, and so I basically disregarded the sprites advice about looking at the colors of objects nearby. Even when I did actually pay attention to this principle in "Advanced" mode, there was never an indication of what note to start on, and so I feel that if the intent was to complete each segment in order to hear the full melody, such a thing requires perfect knowledge of the game. I won't beat a dead horse talking about the janky movement, instead I'll advise that next time you simply put all your eggs in one basket. The game is mostly a Mind motivated color-melody riddle, with a Land paint-over to ensure that the premise doesn't seem too nerdy and obscure. The Lirica-branded lily pads were circumvented both times because I found it more fun to use the momentum of the sequence to jump to the stationary pads rather than call them over to me. I think aside from that one accidental instance I would have preferred a game-on-rails that just delivered me to the next melodic puzzle, and all of the design could be focused into actually making those interesting. Otherwise, incorporate the ability to play the flute into the ability to move around; I can see a game like this being really expressive and funny (in a good way) if each note carried a gust of wind that had me soaring and rag-dolling through the air like a goat without a care. Moving around in Goat Simulator isn't anything special, certainly not even coming close to the tactile perfection among 3d titles, but what it lacks in complexity it makes up for in freedom. The aesthetic and controls also reminded me a lot of Minnie's Melodyland and Toontown. A game about finding a melody is quite the challenge of design, which is why most music games like Rock Band just have you sight-read it instead. If you want to explore this concept, truly dig into it for the interesting and challenging puzzle that it could be. Lirica gets a C for Classical, not Romantic.
☀️
I love This Game Nice Game
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.