
Welcome to a world where you are lost between consciousness and dreams. As you wander the dark corridors of an old hotel, face the games your mind plays on you. Your memories linger like a shadow following you. But there's nowhere to escape... Are you ready to confront your darkest fears?
Modeled estimate, not a reported figure. How we estimate →
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About
A single-player psychological horror game. In this experience set in an old and mysterious hotel, you explore constantly shifting spaces that challenge the limits of your mind. Each time you wake up, the hotel and its surroundings change, confronting you with disturbing and strange occurrences. As the player, you gather clues within the depths of the atmosphere and try to understand the mystery behind the crumbling reality.
This psychological horror is filled with elements that cloud your vision with each discovery. The game doesn’t hand you the story directly; to understand it, you must immerse yourself in the atmosphere and pay attention to clues.
With each level, the protagonist’s mind will deteriorate further. Discover the exit and witness even more mysteries in the process.
Throughout the game, your memories will follow you; even if you’d rather not see them, you’ll pay the price of their consequences.
Walking Simulation
Realistic Graphics
High-Quality Sounds
Dynamic Environmental Changes
“Do you want to escape, or do you want to uncover all the secrets? Which reality are you ready to face?”
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Turkish, Japanese, Korean, Italian, Spanish - Spain, Dutch, Polish +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Честно, ожидал большего от игры, хотелось увидеть лиминальные пространства, а получились только отголоски хоррора и уровней закулисья, для человека который боится играть в ужастики - эта игра будет хорошим началом. Игра очень красива визуально, но по составляющей сюжета и уровню страха она сильно уступает:( Ждем новых игр от разработчиков, которые будут на голову выше:)
graphics are of good quality, the hotel doesnt feel like a hotel, it is empty. did not like it tbh. something was wrong I guess the walking was too much with no action or reaction most of the time.
Страшные игры с Кристинкой. Добро Пожаловать в отель Оверлук.
무셔워.. 못하곗셩 ㅜㅜ
생각보다 그렇게 무섭진 않아용 갑툭튀나 귀신보다는 그냥 분튀기 자체로 공포를 조성하느 느낌? 백룸류 공겜 좋아하시면 이 게임도 잘 맞을듯? 그런데 완전 깜놀 공포 원하신다면 조금 슴슴할 수도 있따~ 그래픽은 좋은데 그... 렌즈로 보는 느낌이라 3D 멀미 있을 수 있음
it is hard to play, optimization is too poor
Nem játszottam végig, de ez borzasztóan unalmas.
omg it's The Shining???? Peak cinema. Although I wouldn't imagine the Overlook Hotel would have so many AI generated images hanging on its walls. But at least the hotel looks good/cozy and the voice acting is human. Cons: - AI images; game looks abandoned so they're gonna be there forever I guess - I don't really care for vague stories with no context, so that was whatever. - I mainly stopped playing because the amount of time-wasting you are allowed to do is astonishing. It's a pain to figure out where to go next. Why not have some kind of inner monologue? Just something. There's even one path I took where it's just a big empty dark grid where you can potentially get stuck in pitch black darkness. You can't even turn on your flashlight when you want to. - Almost no settings - The bear collecting minigame was nice but it should've been fewer bears. It's also super annoying to move around in that room
不喜欢后室的不要下了,无语
It looks all promising, however I was not able to play the game, as I got motion sickness already just being in at the start. Please add features to disable the awful head bobbing and mouse smoothening, it makes me sick - literally.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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