
Incremental roguelite with infinite progression. Collect powerful artifacts, gather crystals, and scale your stats to absurd levels. Let auto-play handle the grind anytime—even while you're away.
Modeled estimate, not a reported figure. How we estimate →
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About
Limitless Survivor is a incremental roguelite action game with infinite progression.
Rarely dropped Artifacts grant permanent boosts to your stats and skill performance.
Collect more to stack their effects and grow stronger.
If farming starts to feel like a chore, you can leave it to auto-play and let it handle the grind for you.

Use crystals brought back from dungeons to enhance your core stats and extend your exploration time.
The deeper you go, the more efficiently you earn crystals.
Level up by defeating enemies to learn and upgrade skills.
You can learn up to five skills.
Max out your favorites or build a balanced loadout — the choice is yours.
Loot powerful items from chests dropped by enemies in the dungeon.
Items can roll random affixes, unlocking effects like on-kill explosions, chaining lightning on crit, and massive boosts to attack count and area.
Spend special crystals to perform a Prestige reset.
Each Prestige greatly increases artifact drop rates and crystal gains.
Repeat it enough, and the numbers go absolutely wild.

Complete achievements to unlock new weapons, skills, and items as you progress.

Progress made in the demo will not carry over to the full game.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Korean
Engagement
Hours played at review time, across 81 reviews with recorded playtime.
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've played about 10 hours so far and reached Prestige 5 with Extra Stage 5, and I'm enjoying it quite a bit. The game is technically very solid, runs smoothly at all times, and I haven't had any issues. The progression is definitely on the slower side, which is actually something I like. I'm not a fan of modern idle games that are basically over after a few hours. I enjoy having something running in the background that still gives me goals even after weeks. You can also play it actively if you want, and switching between active play and idle progression is instant and seamless. It's very easy to just let it run for a while and then jump back in whenever you feel like it. The amount of active gameplay is closer to Cookie Clicker than to more complex idle games. That said, I can definitely see why some people would find it repetitive. It doesn't try to be anything more than a simple idle game, and whether that's a positive or a negative depends on what you're looking for. I can't say yet how slow the progression gets later on, but for the price and for what the game is trying to be, I think it's absolutely worth it. I just hope the developer keeps supporting it with new patches and content because I think it has a lot of potential.
시작 전에 자동 모드가 스킬만 자동으로 써주는 건 줄 알았는데 플레이를 자동으로 해줌. 다른 뱀서류 하면서 서브로 돌리기 개좋음
despite all the AI cringe, i still find the game pleasant. (i know about the AI killing creativity and all... but when i see what AI can do compared to elite AAA movie/game makers, sadly, i must say AI does the job better for now.) the auto function is ♥♥♥♥♥♥♥ great since you can grind into the game while doing somethin totaly unrelated. sadly as a cop i'm more paid to sit in my "office" farming on diablo 2 than having actual files and cases to deal with... (the sadness of a leftist state) not the first incremental or "survivor" game i play, but this one is quite acceptable, not even mentioning the cheap price...
난 재미가 있다
全実績解除まで約24時間。 見た目ヴァンサバのインクリメンタルゲーム。 特筆すべきはオートプレイ機能。 敵をしっかり避けつつアイテムも拾ってくれる優秀っぷりなので全ヴァンサバライクに導入してほしい。 ゲーム内容自体はヴァンサバライクとしては可もなく不可もなく。 なので、手動で遊ぶというよりはこのゲームの特徴であるオートプレイを活かした放置ゲーとして遊ぶ作品。 ただ、放置ゲーとして見た場合、全実績解除まで1日程度ではややボリューム不足。 強化や転生のインフレが激しいので、もう少し成長曲線を緩やかにして長く遊べるバランスでも良かったかも。 かと思えば、ほぼ全実績解除以降になるであろうエクストラ10以降は一気に敵が硬くなり、本格的に放置が必要なゲーム性になる。 なのに、実績はその手前で終わってしまうのが非常に惜しい。 それ以降にも実績が用意されているだけで放置を続ける目的にもなりボリューム感もかなり変わったはず。
ちょーー面白いし、ローグライク?クッキークリッカー?に似た分野のゲームが好きな人は超おすすめです!! 上二つのゲーム分野が好きな人はまずやってみるべき!!
good game, but like say on other review lack a bit at the start but no the slowest game i seen it is finn, but it's better to not change it to much to not make it to easy. The bad point is the control for that game, most of the player would want to change their control but can't change them, it is really annoying for a game you want to play hour (a limitless play :-) ). The IA art is disclose so no probleme, even if it will give to the game bad review because people espect a solo developer to know how to de everithing sadly. If some amelioration are add that game can definitively be a great game, stay up to date with the latest update before buying it if control may be really to horrible for you ( zqsd are good most of the time only for right handed people).
EX11挑戦中のサバイバーです。 良いところは ・武器のレベル上げたり、ステ強化、宝箱アイテムやポーションを入手で強くなり爽快感が増す ・オートモードで放置できる 気になる点は ・転生に必要なイエローオーブがダンジョン8層以降でクリスタル採掘(低確率)をチュートリアルに入れてくれ ・ステの桁数が増え過ぎて感覚がわからなくなること(「428E+13」とか) ・武器の「素」の倍率不明(初期値が強いのかわからない) ・「アーティファクトや入手装備による+倍率」がわからなくて包括されていること(どのくらい恩恵があるかわからない) 概ね楽しめると思いますが飽きるのも早いかもしれない ボスを倒す楽しみとか、キャラクターがいたり、衣装変えたり他要素が欲しいよぇ
Its so much fun. Runs fantastic on steamdeck.
ヴァンサバクローン。 除外はダンジョン入る前に設定させてほしいとか、攻撃力すぐに万超えるのにアイテムオプションの攻撃力+2桁とかスキルの追加固定ダメージ+3桁とか意味なさすぎるとか、そもそも取ってないスキルのオプションはつかないでほしいとか思うところは色々あるけどまぁ普通に遊べる。 おすすめしないと言うほど悪くはないので一応おすすめにいれておくけどそれほどおすすめでもない。
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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