
A side-scrolling shooter with RPG elements that puts you in control of a prototype tank -- defending humanity from the alien scourge known as The Cuur!
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Awesome art, epic music. TANKS! What's not to like? Make sure to play some local co-op it's a blast!
敵を倒し経験値を貯めることで自機が成長していく横スクロール戦車STG ・操作はショット(オート連射)、特殊武器、ショット切り替え ・自機は性能の違う4種、バリア付きライフ制でバリアはライフにダメージが無い限り時間で回復 ・武器変更アイテムは自機とオプション別々に保持し、ボタンで切り替えることができる ・ゲームモードはキャンペーン、エンドレス(スコアタ)、ボス練習の3つ ・ローカルコープ対応(その際2Pはオプションを操作) 良い点 ・何も考えずバリバリ撃って遊べる 悪い点 ・自機のショットで敵や敵弾が隠れてしまったり(手動連射すると弾の密度が上がるためより顕著に)、ボスのミサイルなどは小型で地形と同系色だったりで見えにくいものがある
I dont know why its even called lil tanks. One of the tanks is obviously not little. The other one is quite small which is cool because I really like lil tanks. Very challanging.
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Languages: English**languages with full audio support
Hours played at review time, across 24 reviews with recorded playtime.
The controls are so slow that it sometimes is physically impossible to dodge, even if you make the enemies' bullets out between the confusing optics. You DO have a shield that prevents one hit, but it wont recharge when you lost one of your two lives, so its useless after that. The choice of weapons is also quite low.
Los Aliens invaden la Tierra y tu eres el unico que puede pararlos con tu mega tanque. Tipico arcade de naves pero con un tanque lo que le da un toque de frescura, buena musica y jugabilidad. Se puede desbloquear otros tanque con diferentes habilidades. Si te gusta R-Type, Super Hydorah, Satazius y los tanques este es tu juego.
https://youtu.be/P2GQutDdhs8 Bite sized side scrolling shooter with just a touch of progression between runs offers just enough to be interesting without overstaying it's welcome.
one of those lil things you might gonna miss as soon as you click "Yes", to exit. "lil" is the totally-not-random, right choice of word, here. gives so much: it feels good, addictive, hella fun, kinda perfect. outstanding, surprising music, a dev to follow.
Танки едут слева направо и стреляют во все стороны,есть прокачка. Есть сюжет для галочки но игра ниочем. Если пройдете мимо ничего не потеряете,плюсов и поводов играть нет 4 с 10.
Lil Tanks is a fun shooter which chooses a few ideas and executes them really well. Fans of bullet hell shooters will enjoy the experience, though may find the game easier than others of the genre. Casual players will likely have fun with the simple execution and manageable shooter game play. The unlockable tanks and leveling system means that Lil Tanks has a lot of replayability in it. Full review: http://pixelpopnetwork.com.au/2017/04/lil-tanks/
This game is alright. Gameplay: Lil Tanks is, more or less, a scrolling shooter, but with tanks, making for slightly less maneuvering, slightly bigger player hitbox, and slightly more player projectiles on screen. There are 7 campaign levels, 4 playable tanks, and an arcade/endless mode. There's an XP/level system that makes either of your tanks a bit stronger as you keep accumulating levels. Graphics: Pretty adequate pixel art, no real complaints here. Audio: Sound effects are fine. Soundtrack has what I can only describe as "sudden dubstep syndrome" - you have some jazzy track going on and then suddenly there's a drop. It's not tied to level getting around to the boss section or anything. It's just there. Coop: The second player gets to control your tiny companion tank. They can't be killed or anything. Based on player tank this ranges from "I guess [shrug]" to being pretty overpowered from just standing in the right spot and shooting non-stop: https://steamcommunity.com/sharedfiles/filedetails/?id=1802124928 Endless mode: Kind of underwhelming really. So you start at level 1 and the game slowly starts adding more enemies, but there are no bosses and also (at least on my system) the game starts to struggle with framerate before anything interesting starts happening. https://steamcommunity.com/sharedfiles/filedetails/?id=1802177799 Annoyances: - Dialogue font is strangely interpolated and it is upsetting. You can also see that tank "beeps" in dialogue stack over each other until reaching max opacity. - Neither the game or the manual explain some elements - for example, whether the player can recover health (as consequence, if you take damage twice in quick succession, you lose your regenerating shield and are basically done for), and what do "S" discs do anyway (aside of making some mystery drones spin around your tank). - Related to above, it is easy enough to take 3 damage within one second and die instantly. - Player projectiles draw over enemy projectiles, which makes it harder to see what you are supposed to dodge. - Boss battles have the general property of there being way too much going on. This especially goes for those tiny homing missiles that the last few bosses use. - At first I was wondering why does this game even have a fire button if you want to be firing non-stop, but, wait - you are expected to button-mash to shoot faster when you need to. If you have a turbo button / external app that can simulate >20 presses/second, you can demolish enemies and bosses before they even get to do a single attack. So, overall, it's not really a bad game, but I couldn't call it particularly good either. It's OK for those few hours of gameplay that it offers.
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