
We Break the Mold of online PvP games. Customize your Avatars, Draft your Abilities and Engage in 6-minute-short, free-for-all Matches in the Afterlife!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nul
nice gameplay. Maybe needs more skills
1920
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
horrivel
Its a fun game. Arena is always fun! some good abilities. Work in progress looks like to me, keep it up!
im not a big fan of games with spells but this one caught my eye its a rough game but has a lot of potentail. good dev team the gameplay is fun to mess around with and its a good game of wizard keep away. 7.5/10
This game is very cool if you have friends to mingle with. Hank is getting smashed. And Spotty will forever be stuck in the loading screen. Lets go. To the sugar show. The skill icons looks nice and colorful. The avatar design is very in depth, for a moba / pvp games arena. Hope to see this project going somewhere.
Не пускает ни в 1 бой Даже в обучение или пве На 1 месте во всех топах 1 читер Но читера (наверно) забанят А в остальном виноват (наверно) я Так что дизлайкать не буду Лайк
A really great and promising game. Nice work on the avatar design and the customization options. The different abilities and spells offered, makes it really interesting. Fast paced, short battle length but truly satisfying experience. Easy to play, easy on the eye with great graphics and last but not least a great story. Definitely recommend.
pqp jogo full lixo, fui baixar essa porra so de zoas, ai quando entrei em partida fez meu pc dar shutdown, pqp que jogo ruim
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.