
We Break the Mold of online PvP games. Customize your Avatars, Draft your Abilities and Engage in 6-minute-short, free-for-all Matches in the Afterlife!
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very Nice game. I like it and tis fun especially with frineds but i just want the tutorial to be a bit shorter because im having a hard time with some of these abillities. I just want to ulock them all and Im having a hard time getting 6k points every game but thats all. Everything else is fun especially for an alpha/beta game
This is a game with a very good PvP game approach with a fast paced character. I liked a lot the spells and combos in battle!! It's a nice try from the developers and with more playtests and bug fixes will be improved very fast..
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty cool concept, and has a fair amount of potential - just needs some more work to help get that potential out. My issues being mostly the following: The game-play is quite amusing and fun, particularly if you're playing with friends. However, I did feel like the game-play was a bit slower than it should be. It's an arena-style game, so it felt like the game should be about quick reflexes, timing your abilities, and moving quick to avoid being hit. However, a lot of the time it was difficult to do this because characters move fairly slow. There was some abilities to help you with dodging, and so on - however it still felt pretty slow, particularly since this used up energy that you needed for other spells - leaving you wide open to be hit because you have no energy to defend yourself. Graphically - the game has a pretty cool style, the cartoon-ish appearance fits the game pretty well. It would be nice to have the skills be a bit more clear and obvious. A lot of the times, I had no clue what actually hit me when it came to abilities, and I had issues at times to see whether my own abilities were having an effect. The user interface, tied to my previous point on clarity, could also use some work - health bars often become obscured and hard to see, and I'm not sure what my energy is, nor how I'm performing in the game.
Guys, guys, guys, do not buy this game or your mother will die.
Ένα πολύ καλό PvP Game με βάθος στο gameplay του, ξεχωριστό και ιδιαίτερο και κυρίως Κατασκευασμένο από Έλληνες Developers, Μπράβο παιδιά για την πολύ καλή δουλειά και ιδέα σας, συνεχίστε έτσι!
A very promising game! Even if I'm not a battle arenas big fan, I enjoyed playing it with friends 'cause of its immediacy and the possibility to rematch many times in an hour or so. Looking forward to delve deeper in the lore and all of the RPG elements that I really dig, hoping that they get even more integrated in the core gameplay.
Я ничего,вообще ничего абсолютно не понял,но нет,мне не понравилось,и да это из за того что я воооооообще нихрена не понял что в игре происходит
Oyun şu aşamada çok eğlenceli bir oyun. Kesinlikle son derece eğlenceli ve keyifli bir şeye dönüşme potansiyeli var. Geliştiriciyle bir süre konuştuktan sonra projesi konusunda oldukça tutkulu görünüyor ve gelecekte neler olacağını görmek için sabırsızlanıyor.
마법사 대전 자신만의 마법사 캐릭터를 생성할 뒤 전장에 투입되어 적들을 제거하고 목표 포인트를 모으면 승리! 이동기, 범위계, 회복, 근접 공격 등 다양한 스펠이 존재하며 자연회복되는 마나를 소모하여 이를 발동시킬 수 있죠. 일부 스킬의 경우, 이동중에는 사용이 불가능하기도 하고 발동까지 시간이 걸리는 경우도 존재합니다. 특이하다면 전투 플레이가 2종류라는 점. 하나는 쿼터뷰 형태로 위에서 바라보면서 QWER과 마우스로 이동과 공격을 실행할 수 있고, 다른 하나는 캐릭터의 뒤에서 바라보는 시점으로 WASD로 이동을 하고 1,2,3,4로 스킬을 발동시키죠. 2개를 번갈아서 플레이할 수도 있고, 더 편한 쪽으로 플레이할 수도 있습니다. 개인적으로 쿼터뷰가 편하더군요. 시야도 넓기도해서 주변 파악하기도 좋고. 아쉬운 점 -초기 오픈되는 마법의 수가 조금 적음
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.