
When a star falls in a nearby forest, it spurs Po onto a quest to find that light and bring it into their life. Light & Shadow is a shadow puppet platformer where you face your anxieties, push past depression, and seek moments of joy in a grey world. Finding your way isn't always easy, keep going!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一眼就看上了这个游戏,非常喜欢这个画风,觉得很特别还有些致郁,立马下来玩了 玩下来却觉得不是致郁,是治愈...真的很萌,感觉玩完心情好多了,故事很简单,玩法也不复杂,推荐!
👍
Le graphisme est intéressant (transparents de rétroprojecteur) et le jeu donne envie de quitter la ville pour se poser dans la nature et admirer le paysage.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jump and skit the whole way through it, enjoyed the estethics
Light & Shadow is one of literally thousands of retro 2D platformers infesting Steam and lowering the average quality of all video games everywhere... and I'm not kidding. Searching for "platformers" on the Steam store page yields over 17,000 results! Is this one of the best of those? Absolutely not. This platformer skirts around the basic premise of ripping off the artwork from Microsoft's Limbo (copyright Microsoft Game Studios, 2010) by making your sprite look like a 2D shadow marionette (not to be confused with a puppet, as the developer here seems to be having problems understanding). At least this seems to be genuinely made and the "art" isn't pixelcrap. Platforming is an old, mostly dead genre, and this lacklustre experience, while it doesn't have an upfront cost, isn't saving the genre... it's no surprise this failed to capture any attention from gamers in the era of immersive 3D gaming. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. On the matter of pricing and value for gamers, most "free" games on Steam aren't really free. There's often nasty mobile app cash shops, or content locked behind DLC, or donations being requested, or any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Я отлично провел час проходя игру (совет старайтесь держаться как можно выше что бы получить все ачивки, в горах ради этого придется поворачивать налево).
Чесно розробники постарались над грою але в мене гра не відкривалась на весь екран і приходило грати в вікні. Сюжет не зрозумілий, спершу хлопчик пішов до метеориту а потім якось біса вирішив піти на гору. Гра не сильно сподобалась, але були моменти коли подобалась.
Головоломка с механикой взаимодействия света и тени: игрок манипулирует источниками света, создаёт тени‑объекты и использует их для решения задач и преодоления препятствий. Каждый уровень — пространственная загадка, требующая логики и воображения. Плюсы: оригинальная игровая механика — взаимодействие света и тени открывает необычные способы решения головоломок; минималистичная визуальная стилистика — чёткие силуэты и контрастные переходы подчёркивают суть механик и не отвлекают от задач; постепенное усложнение — новые элементы вводятся поэтапно, позволяя освоить принципы без перегрузки. Минусы: нет русской локализации — весь интерфейс и подсказки на английском языке; ограниченная вариативность поздних уровней — некоторые задачи кажутся похожими, снижается ощущение новизны; неоднозначная обратная связь — не всегда очевидно, почему решение не сработало, что затрудняет поиск верного подхода. Итог: атмосферная головоломка для любителей пространственного мышления — подойдёт тем, кто хочет потренировать логику в необычной игровой системе, исследовать возможности света и тени и решать задачи, где каждый шаг требует внимательного анализа окружения.
无音乐不生活🎵
wholesome
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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