
Can you save magic before the clock strikes midnight on New Year’s Eve? Life After Magic is a queer, retro visual novel that follows jaded ex-magical girls as they reconnect, deal with young adulthood, and face off against one last threat before Y2K hits.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
AWESOME
I LOVE THIS GAME SO MUCH!! its so cute and addicting! i love the concept and how silly the dialogue is <3 i also really love all the characters sooo much i felt so attached to them while i was playing!! this game is so underrated i advice people to give it a shot!
Really good. Got me into magical girls in a big way. It's a nice, compact experience that I wish had more branching story paths but is ultimately still a really fun time.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome.
Great design and sound Fun and charming
Good fluffy fun, and its free! Well worth it.
大家怎么这么萌
SUCH a lovely queer retro game omg. the art and music are wonderful, the character designs and personalities are AMAZING, and there's even a cat!!!! perfection!!!! <3333 the storyline is really sweet, and being able to choose platonic endings is also really lovely for people who are less into romance/are aro! and for all the sapphics in the audience then rejoice for you can date them all hehehehe!! >:333333 oh and the trans rep from two of the characters is SO sweet and wonderful!! 🩵🩷🤍🩷🩵 leez and jackie are best girls!! (ノ◕ヮ◕)ノ*:・゚✧ edit: [spoiler] my thoughts on the side story/anna lee story are... overall very positive, but i will say the ending was VERY anticlimatic. it kinda felt like akiko and anna didn't see each other for a decade for.. no reason? how exactly did akiko miss that she'd be working where she had vocally stated she'd like to work? why did akiko and anna immediately get back into a comfy chat over a coffee and calmed down instantly? why did anna lee run in the first place??? (especially on the romance route??? like??? couldn't she just say 'i love you [as a friend] but i need some time apart to work on myself'? then i think this relaxed attitude/plot holes could be avoided lol. no hate to the writer(s) for the record!!!) but it just felt.. pretty pointless? don't get me wrong, the rest of this side story is great!! but the ending just felt kinda forced, like the last 5mins could be entirely dropped after the battle and it would affect nothing. i think seeing her as a barista IS really sweet, but couldn't it just happen like the base game's 'what happened next' text boxes? i def recommend playing the base game + side story, but i DO think the latter's plot is VERY abruptly bad at the end, even if the rest is lovely [/spoiler]
Awesome little game. I love the artstyle, and the game is a very clear love letter to a lot of the classic magical girl shows, but having the characters be adult and post-magical girl life is a fun and unique premise. I only did one playthrough (plus the new game+ route that unlocks after game clear) since I enjoy these types of games more for the main plot experience than for trying to do every character's route, but from what I can tell there are a lot of hangouts for each character so anyone who is going through multiple times will have plenty of new stuff to see. Might come back to it again to see some of those scenes and go down a different route once the main plot is less fresh in my mind, but as-is it still felt like a complete experience just going through once. I did not get the feeling that there's a "true end" for doing all the routes or any secret plot knowledge, I think any stuff that would be in that is in the new game+ route that unlocks once you've beaten the game once. Wasn't initially a huge fan of the new game+ being presented as a romance route with a character who's probably like 20 years older than our protagonist, and I almost just skipped it because of that. For anyone having similar thoughts, I recommend sticking through with it as it does expand on some of the themes and characters brought up in the end of the game that the standard routes don't have much time to dwell on, and there's plenty of room to make choices to have it be more of a friendship than a romance if like me you're not really having the protagonist date her CEO. I also appreciated that it's set up so that you can basically choose to get the summary of all the main route stuff and skip straight to the new scenes for the new game+, prevents you from needing to just hold down the skip button until you hit new content. It's ultimately a fun little alternate scenario that really compliments the main game well. Overall, I'd highly recommend this to anyone who thinks it looks interesting, it's short and sweet and FREE. Great game to sit down with a nice cup of tea and relax with for an evening or two. Hope to see something new from the devs one of these days, I'd happily pay for a new game from them based on how strong this one was.
Визуальная новелла в стиле ретро с элементами симулятора свиданий: игрок следует за Акико — бывшей магической героиней, которая теперь живёт обычной взрослой жизнью. Героине предстоит восстановить отношения с бывшими соратницами, разобраться с угасающей магией и противостоять новой угрозе. Плюсы: оригинальный взгляд на жанр магических девочек — история о выгорании и взрослении вместо типичного сюжета о спасении мира; атмосферный пиксельный арт в духе 90‑х — визуал отсылает к классическим визуальным новеллам и аниме, создавая ностальгическое настроение; разветвлённые сюжетные линии — выборы влияют на отношения с персонажами и концовку, повышая реиграбельность. Минусы: преимущественно текстовый геймплей — много чтения, мало интерактивности, что может утомить некоторых игроков; медленный старт — начало сосредоточено на бытовых сценах, из‑за чего динамика нарастает не сразу; ограниченная аудитория — сеттинг и темы (выгорание, кризис взросления) могут быть не близки тем, кто ищет динамичное фэнтези. Итог: подойдёт поклонникам визуальных новелл, ретро‑стилистики и глубоких историй о взрослении — впечатляет нестандартной трактовкой жанра магических девочек, ностальгическим дизайном и вариативностью отношений, но может разочаровать обилием текста, неторопливостью старта и специфичностью поднимаемых тем.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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