
Lhama Clicker is a clicker game about reproduce an infinitly amount of llamas, to increase your production to ridiculous numbers
Modeled estimate, not a reported figure. How we estimate →
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About


Lhama Clicker is an idle clicker game about reproducing an infinite number of llamas. To increase your production to ridiculous levels, you will need to buy upgrades, level up, buy astral upgrades, and rebirth many times to become faster and more powerful.
Along this adventure, you will also unlock cosmetics such as llama skins, beautiful hats, and new backgrounds.







36+ Upgrades
16+ Backgrounds
38+ Skins
31+ Hats
Ascension System
Big Skill Tree

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Reviews
[h2] The llamas are cute as F ... [/h2] To be fair, the game does have some cute pop culture nods, and the bright colors are nice - if you squint past the fact that there's barely anything to actually do. The prologue had more gameplay than the full release, which is... certainly a choice. For a game priced at 5 euros, there’s surprisingly little to do, and it starts to feel repetitive almost immediately. On top of that, achievements are broken, and it seems like the dev isn’t really paying attention to the game’s discussion forum, which doesn’t inspire much confidence for future updates or fixes. Also, there's no stat overview page, so tracking your progress feels vague and unsatisfying - pretty important for an idle/incremental game. My advice ? Just play the prologue, then pretend that’s the whole experience. You'll be better off. [h2] ... but the game feels half-baked [/h2]
I'm gonna start this out by saying I LOVE idle/clicker games. I was really hopeful when I saw this one come out. It was awesome at first, but quickly started to see issues. Bugs, bugs everywhere as far as the eye can see. Audio was a huge issue at first but this was addressed in a patch thankfully. Game save states are awful. Every time I load my game I have no idea if it's going to launch my most recent save. If I load my game and I lose several hours of progress, I just keep closing and loading the game until it actually loads the correct save.... if it ever loads the correct save. There's no way to load specific saves either. Often times I'll load my game and be 5-10 levels under where I was at previously. Just as an example, I'll get the achievement for being level 50, load my game, and I'm level 44. Scaling is another big issue. I have all of the meta progression upgrades, yet I still have 8 buildings yet to be unlocked. I don't know if this is just artificially trying to increase the length of time it takes to beat the game or just poor scaling design. There is hope for this game, it did just come out, so I'm putting it down and hoping to come back to it in 6 months to a year to see where this is at. It's only 5 bucks, got some fun out of it, wouldn't say it's worth it just yet.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
I tried the demo and liked it, so I was happy to see the game released. However, achievements have been broken since day one, and after a week, the developer still hasn’t addressed the issue. It’s an okay clicker, but the lack of support has made me reconsider trusting this studio moving forward. 🤔🎮
click click click
Very satisfying game to have in a second monitor.
One of those games to play when you just want to relax without thinking too much. Super pleasant art <3
Very fun and highly addictive game,there comes a point where I just cant stop clicking lol
The game lacks a way to understand how many clicks you have such as a counter in another menu or how many golden Lhamas you clicked to see where you need to allocate your time to which really sucks. The only achievements I lack currently that I have no possible way of knowing where I am happen to be the clicking achievements. If there's something I'm missing feel free to point it out but it's hard to play when your not able to know vital statistics such as these in a new gen clicker game. Other than that a few bugs when choosing the lhama design and a lack of meta progression such as the points can be gathered up to provide bonuses to easily gain the achievements regarding to getting this click power or so. But besides this point The Lhama gods have answered to my complaint and provided me with grace. Have faith in the game and what it provides because despite the game having issues the developers may be working hard on another project that will get you clicker game that might surpass notable titles Cookie Clicker, Clicker Heroes and so on.
Terribly buggy and messy clicker. There's better options out there. + some achievements are broken or unobtainable. wait until fixed or pass. EDIT: The developer has responded to every report and has worked on fixing the game. While my initial opinion of the game was positive then soured a little, their work has managed to turn me around and I want to support more devs like that: open to feedback and with the resolution to raise that chin and make the best game out of their vision. I am currently going for the final achievement, and if all goes well I will be glad to recommend this game to other short and fun clicker fans. EDIT2: I have made one final suggestion for the final achievement to take into account boosted clicking power rather than raw clicking power. The developers have regarded the feedback as valuable and implemented the fixes and tweaks that allow me to recommend this game to clicker enjoyers and achievement hunters out there.
Fun for the first 10 minutes until you realize you can't really do much after 10 minutes. Then if you wanna get all achivements you will spend another few hours to realize you can't cause they're bugged.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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