
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $3.2K — a different platform, not this one.
As a powerful wizard, you start by ruling a small nation as you plot to take over the world! Rule over seven diverse races, from the spider-riding Dwarves to the decadently corrupt Regency, and from shapeshifting Theria to nomadic Goblins. Explore a vast fantasy world, expand by building more cities, battle the armies of rival wizards, and cast earth-shattering enchantments to ensure your victory. Leylines is a 4X game, a turn-based strategy game of exploration and conquest. Features include: Fast gameplay that avoids micromanagement. Seven unique races with each their own tech tree; no shared units with slightly different stats. Over 180 units in total, including summons and customizable hero units. Over 90 diverse spells . Clone enemy units, deploy ghosts to reduce enemy morale, cast tidal waves to move ships around, and use illusion to disguise your units as something else. Plus fireballs, of course. Tactical terrain . Jungle and mountains are impassable to most units, and desert will damage them. Build watchtowers and explosives on the map, and use your magic to move mountains. Atmospheric soundtrack by Royal Holloway composer Nikolas Sideris, known from games such as Resonance, Diamonds in the Rough, and A Tale of Two Kingdoms. Multiplayer support , locally with hotseat and/or splitscreen. Achievements and a scenario editor is also included.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $10.19−15% | 12ratings | 62% | — | not modelled |
| $11.99 | 11reviews | 36% | — | $3.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 51 | 84% | $13.49 | |
| — | 33 | 88% | $29.99 | |
| — | 57 | 76% | $19.99 | |
| — | 12 | 62% | $7.99 | |
| — | 21 | 70% | $5.99 | |
| — | 315 | 86% | $2.99 |