
Lethis - Daring Discoverers is an exploration and investigation game with a gameplay inspired by choose your own adventure books in an isometric 2D view where you can travel to unbelievable planets!
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Pas grand chose à dire. Musique et graphismes sympa. Univers limité mais avec un petit humour sympathique. Contrôles très mal conçus et pas adaptés. Quelques bugs non bloquants rencontrés. (Sauf à la fin, impossible de continuer après la fin de la planète des robots, on se demande pourquoi...) On ne peux pas réexplorer les planètes pour compléter les quêtes. Gameplay pauvre et pas très intéressant. La deuxième planète est vraiment nulle, le reste est très moyen. Aucun intérêt ludique si ce n'est d'explorer et découvrir les mondes et les petites interactions. Pourquoi ne pas avir fait un jeu ? Je ne comprend pas bien la démarche. J'avais apprécié le city builer Lethis, mais celui ci est à éviter.
I played very little of this game, but that was quite sufficient for me to make up my mind. As a children's game, it might be a success; but I found the aesthetics (character design and especially animation) and music sickeningly twee, the writing only functionally sufficient (probably a product of the translation) when it was actually translated and free of errors, the choices lacking in weight, and the minigames ill-suited to any interface other than a touchscreen. I expected isometric turn-based exploration and combat with at least some depth, but the experience was shallow and very much not to my taste.
Un bon petit jeu original, avec une Direction Artistique magnifique !
this game all in all was not bad art was nice world was enjoyable liked characters however the gameplay mechanics could use some work until that gets better i just can't recommend. move on to the next offering.
Nachdem das ursprünglich reaktionsbasierte Kampfsystem (man bewegte den Mauszeiger, um mit diesem sich rasant bewegenden feindlichen Waffen auszuweichen - eine Berührung und man war tot und durfe komplett von vorn anfangen) mittlerweile durch eine textbasierte Lösung ersetzt wurde, habe ich nochmal reingeschaut - und mit der neuen Lösung spielt es sich wirklich hervorragend! Konnte mich aus Zeitmangel noch nicht ganz so ins Spiel vertiefen wie ich das gerne würde, aber ich werde in Zukunft auf jeden Fall wieder reinschauen. Schönes Konzept, knuffige Grafik - jetzt ist es definitiv empfehlenswert!
https://youtu.be/XCy9BOkaN-w Exploring weird and wild worlds is supported by a wonderful art style that nails the adventure flavor. There are some hiccups in guiding players and mystery choices that slow the experience down.
Sympa, plutôt joli, mais on sent dès le didacticiel que cela va être très répétitif... Et cela ne manque pas! Dommage, il y avait de quoi en faire un bon petit jeu indé et nous faire crier un gros <<Cocoricoooo>>!
慈善包喜加一默认好评系列 要hold住鼠标才可以走啊 感觉有点累
This charming city-building game combines creativity and strategy. Design and expand your Victorian-inspired town, manage resources, and complete quests. Its beautiful art style and engaging gameplay offer a relaxing yet challenging experience.
I honestly don't really understand the negative reviews? I played through the whole game in a few sessions and it's rather charming! The artstyle is consistent and very beautiful, the writing is a wonderful combination of witt, silly jokes and mystery. And the music! This wonderful music! I had a lovely time exploring the planets and figured out all the gameplay mechanics on the fly, which imo are pretty selfexplanatory......if you're daring to discover them. The tutorial was bugged for me though, so that is a minus point. Still I didn't need the tutorial to understand the game and figure out all the puzzles.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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