
Letherfall is a first-person horror video game with Lovecraftian elements: the player must make their way through monstrous entities and intricate puzzles while exploring the abandoned village of Letherfall. Some nightmares don’t fade. They’re just waiting for you to open the wrong door.
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Media

About
Letherfall, June 27, 1998.
A child is found on the shores of a lake. His eyes wide with terror, his body frozen with fear and cold.
Not far from him, dozens of lifeless bodies: Dylan is the only survivor.
The police investigate, secret services intervene, but it’s all in vain — the truth lies buried with the corpses and within the twisted corners of young Dylan’s mind.
Manhattan, 2018
Dylan still remembers nothing of that tragic night, but terrible nightmares begin to consume his mind.
Relentless. Violent.
A voice haunts him in his sleep. Just one sentence, repeated over and over:
"Come back to Letherfall."
It sounds like his sister Janie — whose body was the only one never found.
Driven by a dark impulse and the guidance of his therapist, Dylan returns to the now-abandoned village. Letherfall is rotten, decayed, silent… but it is not empty.
Something is there. Something watching. Something that remembers.
Explore a disturbing and decaying environment, through distorted memories, inhuman presences, and unspeakable horrors.
Survive, uncover the truth — or lose your mind trying.
Letherfall is waiting for you.
And this time… no one gets out.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good. Had a great time with it. Keep at it.
免费 没中文 没成就 莱瑟福镇 1998 年 6 月 27 日,莱瑟福镇。 湖边岸边发现一名孩童。他双眼充满恐惧,身体因惊惧与严寒僵住不动。 不远处躺着数十具冰冷遗体,迪伦是唯一的幸存者。 警方展开调查,秘密部门介入探查,却一无所获。真相随同尸体一同掩埋,潜藏在少年迪伦扭曲的记忆深处。 2018 年,曼哈顿。 迪伦依旧对那场悲剧之夜毫无记忆,可怕的噩梦却开始不断侵蚀他的心智。 挥之不去,血腥狂暴。 睡梦中总有一个声音纠缠着他,反复呢喃着一句话: 回到莱瑟福镇。 那声音酷似他失踪的妹妹珍妮,她也是唯一一具从未被找到的遗体。 在阴暗执念与心理医生的引导下,迪伦重返这座早已荒废的小镇。莱瑟福腐朽破败,死寂无声,却并非空无一物。 有某物盘踞于此,静静注视,铭记一切。 探索阴森破败的荒寂之地,直面扭曲的记忆、诡异的异象与难以言喻的恐怖。 挣扎求生,揭开真相,或是在追寻之中彻底迷失心智。 莱瑟福镇正在等待你的到来。 而这一次,无人能够逃离。
This was a game I had my doubts about but for an under $10 game I thoroughly enjoyed it. I will say it only has a few jump scares and honestly really shines in just the atmosphere it generates unfortunately, it does truly lack replayablity in the long run as it has a very linear story with not much branching if at all. The darkness and the evil that the story has at its conclusion is honestly a pretty good ending and I feel as though it tied the whole game up in a bow for me. A true one and done kind of game. I would love to see how they can build a new game from here.
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Languages: English*, Italian*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una castaña decepcionante de juego. Lo pillé por las buenas criticas, pero no es ni un juego completo. Solo tiene un capítulo y se ve de lejos que es malo. La ambientación es buena, pero se han pasado con la potencia de la linterna, si no la usas no ves nada y si la usas te quedas ciego como si miraras sin pestañear a un flexo. Los movimientos del personaje se ven toscos y mal hecho y eso que solo se le ve una mano. Podían haberse currado un poco más las animaciones para abrir cajones y puertas y no que se abrieran solos o la llave mágicamente se coloque y gire sola. Señores que estamos en el 2026, en el año 2000 había juego con mejores animaciones y cinemáticas que esta cosa. Para rematar, el juego es más lineal que las que se metía Maradona en su prime, los puzles hasta un mono golpeando el teclado los resuelve sin querer y para colmo solo hay UN tipo de enemigo que se repite todo el rato. En resumen, una decepción muy grande y encima cortísimo. Fiaros mejor de las malas críticas que de las buenas. Me hierve la sangre.
Игра довольно легко проходится, перед встречей с монстрами буквально на блюдечке выдаются патроны, седативые быстро накапливаются, в целом норм. Но я сделал пару кругов после того как зачистил полицейский участок, так как не заметил окно, и из-за этого потратил патроны в уже зачищенном доме. Но пианино и нарисованная анимация в конце примирила меня с немного скучным геймплеем. Хотя в церкви я ожидал босса, и был расстроен, что там пусто. Атмосфера нагоняет жути, а по факту бумажный тигр.
Oyun ilk başlarda/sahnelerde çok güzeldi. Korku oyununda silah olması çok güzel bir şey oluyor. Oyunun başı, evdeyken camın arkasından geçen bir varlık. Burası çok güzel olmuş bir sahneydi. Ama sonradan kırmızı kapıdan boyut atlama işi çıkması pek ilgimi çekmediği için oyunda sevmediğim bir şey. Oyun çok güzel ve mantıklı ilerleyip zevk almamı sağlıyordu ki, kırmızı kapıdan boyut atlama olayı böyle güzel bir oyuna yakışmamış doğrusu. “Cry of Fear” tarzı bir oyuna benzemiş. Oyun güzeldi ilk başta ama yine de sonlara doğru beni tatmin etmedi.
ES MUY CORTO GRACIAS
una mierda
It is a free game so i didnt expect much, however as soon as i heard a solid voice acting i knew im in for a ride. Great soundtrack and a nice atmosphere. Truly a hidden gem. p.s. The ending was kinda weak and felt like they ran out of budget.
Very cool, far more narrative than action.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.