
A first-person psychological horror with a strong emphasis on atmosphere and storytelling. Explore an ever-shifting Victorian mansion as a painter seeking to complete his masterpiece, even at the cost of his own sanity.
Most likely between $2.6M and $7.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 90% | approximately $4.4M |
| PlayStation | $22.99 | 89% | — |
| GOG | $1.99 | 74% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.45 on GOG · Ukraine (−98%). Compare 30 prices in 15 markets →
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Хожу 45 минут, как дура, по бесконечному дому: двери двери, шпалы шпалы, картины, шкафы. И это типа игра?
Layers of Fear is the definition of the walking simulator horror game. I don't think there's anything that can hurt you in the whole game. But it's interesting; the plot is good, the vibes are spooky, and it keeps you engaged. I think it's good for one playthrough if you allow yourself to get lost in the atmosphere.
好玩,但是恐怖氛围的营造手法有点重复
The atmosphere is fantastic, the visuals still hold up, and the house constantly changing around you keeps things interesting. There aren't any guns, combat, or monsters chasing you every five minutes—just pure psychological horror and a story that slowly pulls you in. Absolute cinema. Would give it 8/10
iyi
The story is interesting, and the visuals are beautiful. However, the gameplay is dull.
Layers of Boring. As many of the other reviews note, you spend most of your time wandering from room to room opening drawers and cabinets, mostly finding nothing. It seems completely linear, there are no stakes, no apparent goals, no way to make a mistake or succeed--you just wander until the game's over. There's no substance to the story; for me, if there's no substance to the story, it's difficult for me to care about the scares. A jump scare without any substantive story context is meaningless in my opinion. I might as well be watching random flashing lights and images. One of the reviewers put it well when they said that it was an art project in search of a game. The art design deserves a 5 out of 5. Every other aspect of the game is a zero.
got it for free through Humble Bundle almost 10 years ago, saw the very positive reviews and was cautiously optimistic to try it however it ended up being a huge disappointment. the story itself actually has pretty good writing, is fairly interesting, is the only thing that will make you quite unsettled as it unfolds throughout your time with the game and although it's quite short (a full run taking you about 1h30m to 2h) it makes up by having 3 different endings that differ based on the items you inspect throughout the game. the atmosphere is there and is quite immersive however that immersiveness goes down the shi*ter due to the game's overreliance on jumpscares that are not only predictable but also feel really cheap, make the game not feel scary at all and overall adds a lack of tension to the story & atmosphere as a whole. the gameplay is practically a walking simulator that's very similar to Silent Hills' 2014 PT demo however due to the game's overreliance on cheap jumpscares and the fact that the game is essentially just "walk into this corridor, explore it to the end to find X item and return back to the painting room" makes it pretty repetitive and boring after the first or second loop. the graphics are still pretty good, the stability & performance were flawless however I still did encounter some issues regarding the game's camera when playing on a controller where my right stick's input would just not get picked up by the game sometimes. overall, it's a very interesting premise that's unfortunately very badly executed with it ending up being pretty boring & repetitive at the end of the day. unless you're really into horror walking sims (I guess) and if you really want to try it out, buy it on sale. otherwise just skip it and play something better.
Bleh game bleh bleh painting bleh more painting wow room change wow
Debes de tener el tiempo suficiente para estar unas 2-3 horas caminando y abriendo puertas, atravesando salas y pasillos (que a veces se hacen algo repetitivos), y la paciencia necesaria para tratar de entender una historia que es algo confusa, compleja y lenta, pero que, con algo de esfuerzo, puedes llegar a comprender. También considero algo elevado el precio del juego, pero como lo he conseguido por una oferta bastante buena, no puedo quejarme, debes tener esto en cuenta, no habría jugado el juego de no ser por esta oferta, ya que no era demasiado atractivo a primera vista, y mucho menos por su precio original. Sin embargo, tengo que recomendarlo, porque Layers of Fear cumple con lo que promete; un juego de terror psicológico (más suspense que terror en mi opinión) que intenta combinar gráficos bastante decentes con una buena música, ambiente, y escenarios. Además, hay algún que otro "puzle", pero no esperes encontrarte nada del otro mundo. En mi caso, que me gusta abrir todos los cajones, curiosear mucho, y ver cada rincón de las habitaciones, he tardado relativamente poco en terminarlo. Si no te detienes mucho, en menos de 3 horitas lo puedes completar. Hay más finales según tengo entendido, y coleccionables de notas, cartas y demás, que te vas a ir encontrando por las salas y distintos cajones (para logros de Steam imagino). Aviso de que hay algunos sustitos puntuales que ni yo me esperaba, y eso me ha gustado, además de algunas transiciones de una sala a otra que me han roto completamente la cabeza, seguramente por jugarlo a unas horas un tanto extrañas jajaja, y con bastante sueño en el cuerpo. Creo que esto último le da ese "toque especial" al juego, no es broma, lo recomiendo. Por último, recomiendo también para una experiencia algo más "inmersiva" apagar todas las luces, volumen muy alto, usar unos buenos auriculares, y darle a Layers of Fear la oportunidad que se merece.