
A first-person psychological horror with a strong emphasis on atmosphere and storytelling. Explore an ever-shifting Victorian mansion as a painter seeking to complete his masterpiece, even at the cost of his own sanity.
Most likely between $2.6M and $7.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 90% | approximately $4.4M |
| PlayStation | $22.99 | 89% | — |
| GOG | $1.99 | 74% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.45 on GOG · Ukraine (−98%). Compare 30 prices in 15 markets →
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Сюжет про поехавшего художника, который пишет картину из частей тела своей семьи, размазан, словно говно по стене от деда с деменцией. Не игра, а унылый аттракцион от польских графоманов.
Хожу 45 минут, как дура, по бесконечному дому: двери двери, шпалы шпалы, картины, шкафы. И это типа игра?
Buen juego, cumple con la ambientación y los sustos.
Um jogo de terror interessante , pretendo continuar em algum momento , o ambiente e bonito
Lo recomiendo juego y parte historia es 9/10 me gusto.
got it for free through Humble Bundle almost 10 years ago, saw the very positive reviews and was cautiously optimistic to try it however it ended up being a huge disappointment. the story itself actually has pretty good writing, is fairly interesting, is the only thing that will make you quite unsettled as it unfolds throughout your time with the game and although it's quite short (a full run taking you about 1h30m to 2h) it makes up by having 3 different endings that differ based on the items you inspect throughout the game. the atmosphere is there and is quite immersive however that immersiveness goes down the shi*ter due to the game's overreliance on jumpscares that are not only predictable but also feel really cheap, make the game not feel scary at all and overall adds a lack of tension to the story & atmosphere as a whole. the gameplay is practically a walking simulator that's very similar to Silent Hills' 2014 PT demo however due to the game's overreliance on cheap jumpscares and the fact that the game is essentially just "walk into this corridor, explore it to the end to find X item and return back to the painting room" makes it pretty repetitive and boring after the first or second loop. the graphics are still pretty good, the stability & performance were flawless however I still did encounter some issues regarding the game's camera when playing on a controller where my right stick's input would just not get picked up by the game sometimes. overall, it's a very interesting premise that's unfortunately very badly executed with it ending up being pretty boring & repetitive at the end of the day. unless you're really into horror walking sims (I guess) and if you really want to try it out, buy it on sale. otherwise just skip it and play something better.
好玩,但是恐怖氛围的营造手法有点重复
Bleh game bleh bleh painting bleh more painting wow room change wow
The story is interesting, and the visuals are beautiful. However, the gameplay is dull.
A really strong psychological horror game with an incredibly strong atmosphere, an amazing sound design and a good story. It’s basically a walking simulator but despite that it still manages to be extremely scary. I love how the level design feels like it changes every second and you never really know what is going to happen next. The game does a really good job at combining jumpscares with psychological horror and visual horror. Of course you can just rush through the game but in my opinion that’s not really the point. You should take your time and let the atmosphere, the design and all the small details sink in. That’s exactly why the horror works so well for me.