
You died, but Heaven turned you away. Now you’re a ghost in a house full of girls and memories. Help them, explore the past… and try not to fall again. There’s still time to fix things. Or ruin it all once more.
Modeled estimate, not a reported figure. How we estimate →
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About
Well… congratulations to me — I died 🕯️
And then… didn’t end up where I thought ✨👣
They didn’t let me into Heaven 🪽🚫
They said: “You’ve sinned, brother. Time to make it right.” 😌🔥
Now I’m a ghost on a mission 👻🎗️


They threw me back down to Earth 🌌
No body — but plenty of baggage… and not just memories 🧳💭
The kind that makes even a ghost feel embarrassed 😅
Alright, I thought, time to do some good deeds 🫱💫
Looking for someone to help...
And what do I find?
A house full of girls 🏠💋

Beautiful 😍 Diverse 💃
Each with her own world — from coffee to guitars 🎸☕🧸
A chance to prove I’m not completely lost 🫣
But… there’s just one little problem.

My sins… they’re still right here. 🫦💔
And in this house...
Photos 📷, flash drives 💾, bedroom scents 🛏️🌹, sounds, whispers 🎶💨
Everything feels like it’s teasing me… testing my will 🫠


💋 What Awaits You:
📸 80+ revealing snapshots that take you back… or spark something new
🕺 40+ animations, from playful to deeply intimate
🎥 Videos and scenes that reveal the girls — and your feelings toward them
☕ Interactable objects everywhere: guitars, teddy bears, books, coffee machines, flash drives, and more
🧠 Light puzzles and logic — you’re not just watching, you’re involved
😏 An atmosphere where lust and redemption go hand in hand
🎮 Play at your own pace — choose who to follow, where to start, and what to uncover
Last Sin of Soul isn’t horror.
It’s not your usual visual novel either.
It’s a sinfully charming story about second chances — and how hard it is to be good…
especially when you're surrounded by beautiful women, and you’re a ghost with a past.
Will you try to make things right?
Or mess it all up again — with a smile?
The choice is yours. Well… almost.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A cool puzzle game where the main task is to collect fragments of the story, connect them together and make a decision that will affect the ending. I recommend it!
A gentle, atmospheric game about a ghost seeking redemption among memories and warm moments. With sensory visuals, freedom of action and an interactive environment.
TODAY I'M GOING TO TELL YOU ABOUT A ♥♥♥♥♥♥♥ GAME IN WHICH YOU WON'T GET BORED, A game where you're not the savior of the world, not a hero, but a cat who bangs on the drums for the sake of... a pot. Or hats. Or something that costs 0.03$ Gameplay: 1% sense, 99% click-click-click and waiting for a drop is a great thing. While I'm texting my friends, playing games where I have to fight off zombies, and writing angry letters to my colleagues, BongoCat is smiling... The game recreates the technology of the XX and XXI centuries: naval ships of the times. The vehicles are divided into three main categories: aviation, ground transport and fleet, and the game modes are divided into arcade, realistic and simulation. Aviation is divided into airplanes and helicopters, and the fleet is divided between large and small, where large represents ships ranging in size from destroyers to battleships and battlecruisers, and small are small ships, so that's how it is.
the beginning of the game description reminded me of a couple of movies where a ghost/invisible man does all sorts of interesting things to girls while they sleep...
Exploration and dialogues reveal the plot. There is variability. — the game is suitable for those who value story branches and atmosphere and are interested in completing it.
This game gave me the idea that after death I could repeat the gaming experience in "life". Hahaha, I'll have a lot of fun. The idea of the game is good and the girls are beautiful
[h1]Well, hello, people! So I decided to write my humble review of "Last Sin of Soul".[/h1] I must say right away – the game went just from the heart! I haven't enjoyed gameplay like this for a long time. First of all, the atmosphere. It's something with something! It's dark, mysterious, and you feel like you're on a real adventure. The soundtrack is also excellent – it gives you goosebumps when you need to. The graphics are not AAA-level, of course, but it's stylishly done, and there's a certain charm to its "brutality." I was pleasantly surprised by the quality of the character development, as well as the pleasant style and drawing in which everything is done! I enjoyed playing the game, and there were no moments when I wanted to quit. Each new level and each new skill is like a breath of fresh air. [b]You won't regret it, I promise! I recommend it with all my heart.[/b]
The story is based on fragments of memory that can be found in photographs and flash drives, as well as on interactions with objects and characters. We play as a soul that has been banished to the threshold between worlds, but gets stuck and finds itself in a house full of girls and their candid memories, where we must explore the past to avoid making the same mistakes again - or completely destroy everything. Visually, the game maintains a calm atmosphere, where every corner of the house holds an important clue, so our main task is to collect the fragments of the story, put them together, and make a decision that will affect the ending of the story.
Heaven rejected the soul of a sinner and forced him to return and atone for his sins. However, now there were even more reasons for sin - he ended up in a house full of beautiful girls.
very interesting dating simulator game, I really liked the dynamics of the characters, as well as the amazing graphics, thanks to everyone who took part in its development.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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