
Last Resort is a small co-op shooter in which you and up to 3 others defend humanity's first hotel on Mars against hostile aliens. Defend & power up generators, upgrade your weapons and gun down hordes of aliens to save the hotel!
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]KOSTENLOS[/h1] "Last Resort" ist ein kostenloser First-Person Co-op-Shooter. Alleine oder besser mit anderen Spielern laufen wir durch ein Stockwerk eines modernen Gebäudes und müssen mehrere Aufgaben erfüllen. Daran wollen uns einige insektenartige Alien-Bugs hindern, die wir mit unseren Waffen bekämpfen. Unter den Aufgaben sind Klassiker wie das Übernehmen und Verteidigen eines Ortes gegen Gegnerwellen. Auch müssen wir Batterien einsammeln und verbauen. Haben wir die Aufgaben des Levels erfüllt, geht es zurück zum Aufzug, der uns zum nächsten Stockwerk bzw. Level bringt. Das Waffenarsenal ist begrenzt. Es gibt nur eine Pistole mit Endlos-Munition, eine Shotgun und ein Maschinengewehr. Allerdings können wir die Kanonen durch eingesammelte Modifikationen verändern und spezialisieren. Das Waffenhandling ist unspektakulärer Genre-Standard. Die Gegner-Varianten sind gering und die Bugs sind nicht besonders helle. Vor allem bleiben sie gerne an Kanten hängen oder sie verlieren uns als Ziel, obwohl wir fast neben ihnen stehen. Man kann das Spiel alleine Spielen. Wirklich sinnvoll ist es aber erst mit mindestens zwei Spielern. Dann kann einer einen Generator übernehmen respektive verteidigen und der andere kann Batterien sammeln, die man nur bekommt, wenn man den Generator übernommen hat. Der Shooter ist alles andere als innovativ. So ziemlich alles hat man schon hunderte Male in Besser gesehen. Auch ist das Spiel nicht ideal optimiert und die Frames sind nicht immer stabil. Gemacht wurde dieses Spiel von einer Studentengruppe der Breda University of Applied Sciences in einem begrenzten Zeitraum. Und dafür ist das Spiel gut geworden. Zudem herrschten zum Entwicklungszeitraum immer noch die Pandemie-Einschränkungen, so daß die 29 beteiligten Studenten primär online entwickeln mußten. Das im Hinterkopf, kann man auch den überschaubaren Content verschmerzen und sich besser darüber erfreuen, was junge Menschen hier auf die Beine gestellt haben. Alles in allem ein nicht herausragendes, aber sympathisches und gelungenes Projekt, das gut funktioniert und zumindest für kurze Zeit Spaß macht. [h1]Wertung:[/h1] 6/10 Atmosphäre -/10 Story 6/10 Grafik 6/10 Sound 6/10 Spielmechanik 5/10 Balancing 6/10 Spielspass [h1]Fazit:[/h1] Studenten-Projekt-Shooter. [h1][b]6/10 Gesamtwertung
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Last Resort, sizin ve en fazla 3 kişinin insanlığın Mars'taki ilk otelini düşman uzaylılara karşı savunduğu küçük, ortak bir nişancı oyunudur. Oteli kurtarmak için jeneratörleri savunun ve güçlendirin, silahlarınızı yükseltin ve uzaylı ordularını vurun! Çerezlik.
Josh
the nice delicate balance between amazing level design and art and horribly broken gameplay mechanics
took me about an hour to beat solo, its a decent little wave based game, it ends before it gets too tedious or boring/repetitive. just expect a wonky clunky game with a load of bugs, both kinds.
De graça tá caro
Great potential, but game is bare bones and basically dead, more people needs to try this game...
Last Resort is one of literally thousands of student projects infesting Steam. It's from Breda University of Applied Sciences. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. This year the students were at least taught to make the kind of game most PC gamers like, a first person shooter. Hooray. And the graphics are pretty okay for a student project. Unfortunately the game lacks polish, has a bunch of unfixed bugs, it's short, the gameplay is badly balanced with some enemies being bullet sponges and others dying way too easily. It's just not fun. The graphics in this game are really quite good, which at least makes the game look more appealing. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. On the matter of pricing and value for gamers, most "free" games on Steam aren't really free. There's often nasty mobile app cash shops, or content locked behind DLC, or donations being requested, or any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
一般般的防守打虫子的游戏,联机功能没测试过。单人可以玩。但是操作感觉一般。没有中文,差评。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.