
Defense game in which you build towers to block enemies from approaching.Action game in which you control a hero to eliminate monsters.An innovative 'Action-Defense' game created by merging two game genres !
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Indonesian
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[quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: Microtransaction infested mobile app![/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] "Last-Hit Defense" is one of thousands of nasty mobile apps infesting the "free" section of Steam, but it's not really free. This looks like a real, genuine tower defense game, but it's not... the generic TD veneer plastered over the cash shop here is shallow, uninteresting, and of course can't be negotiated without all the demands from the mobile devs to hand over your money. Appalling, isn't it? It's also quite buggy, it's very likely you won't be able to get this to launch at all, depending on the state of the servers... because of course with the cash shop, this is a "live service" mobile app. Ugh. There's only a superficial game here. The game visuals and the game itself are incredibly shallow... think of them as the too-bright, colourful, thin plastic cabinet dress theme on a poker machine at the casino. That's basically what this is. So really, the mobile app "game" is just a veneer, a thin skin wrapped around a nasty, predatory mobile app cash shop. Putting that toxic mobile app monetisation aside... this is a mobile app. I didn't spend thousands on a gaming PC so I could pretend it's an iPhone, and I don't think you did either... this kind of mobile app has no place in your Steam library. Now on to pricing and value for gamers. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 6 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not on a bet. This might be "free", but I still feel like I got ripped off.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 34 reviews with recorded playtime.
Динамичная tower defense игра с элементами стратегии. Плюсы: Интуитивное управление — легко освоить базовые механики; Разнообразие юнитов — множество защитных башен с уникальными способностями; Динамичный геймплей — быстрые и напряжённые сражения. Минусы: Ограниченное количество уровней — мало контента для долгого прохождения; Однотипные враги — мало разнообразия в типах противников; Баги с балансом — некоторые юниты могут быть слишком сильными или слабыми. Итог: Last-Hit Defense — для любителей динамичных tower defense игр. Привлекает быстрым и напряжённым геймплеем, но может быстро наскучить из-за ограниченного количества уровней и однообразия врагов.
Something about this game is very engaging when you actually play it and coming back to it is tough when most other games you play are either more mainstream or just more of something else you prefer to play. So you sort of have to give this game a chance to grow on you because it's a lot like playing a mobile game. It's a mix of an ARPG with tactical tower defense strategically upgrading and investing a lot of time hacking and slashing until you figure out how to survive the waves. The controls take some time to get used to since once again the game feels designed for a mobile device. No clue when I'll play again but I've played the game twice in exactly 1 year for 10 minutes each time and died within the last couple waves and just didn't feel like playing anymore but I will say that it's still surprisingly fun when I do play it. It's finding the time versus playing other games I own that makes it tough to keep playing. Gonna go 7/10 on this one because I just feel like if I invested more time into it that's the overall score I'd give it. Something about it is just fun, mostly the challenge of figuring it out in general.
[h1]OPIS GRY[/h1] Gra obronna, w której budujesz wieże, aby zablokować wrogów przed zbliżaniem się. Gra akcji, w której kontrolujesz bohatera, aby wyeliminować potwory. Innowacyjna gra akcji i obrony stworzona przez połączenie dwóch gatunków gier! [h1]PLUSY[/h1] - [h1]MINUSY[/h1] -niedopracowanie [h1]MOJA OPINIA[/h1] Moje odczucia po tej grze są takie, że twórcy mieszali się w którą stronę chcą iść, niby jest okej, ale czuć że coś jest zjebane, jak i niedopracowane.. 🕮 Fabuła: ✅ Brak 🔲 Nieporozumienie 🔲 Bardzo Zła 🔲 Słaba 🔲 Ujdzie 🔲 Średnia 🔲 Niezła 🔲 Dobra 🔲 Bardzo Dobra 🔲 Rewelacyjna ☼ Grafika: 🔲 Oczy mi krwawią 🔲 Zagrasz na kalkulatorze ✅ Ziemniak 🔲 Ujdzie 🔲 Ok 🔲 Mogło być Lepiej 🔲 Dobra 🔲 Bardzo Dobra 🔲 Rewelacyjna 🔲 Arcydzieło 🎮 Gameplay: 🔲 Nie... ✅ Ehh.. 🔲 Nic specjalnego 🔲 Ujdzie 🔲 Nie najgorszy 🔲 Niezły 🔲 Dobry 🔲 Bardzo Dobry 🔲 Rewelacyjny 🔲 Po Prostu Wow.. 😓 Poziom trudności: 🔲 Potrzebujesz tylko dwóch sprawnych rąk 🔲 Banalny 🔲 Łatwiejszy niż Twoja M... 🔲 Ez ✅ Umiarkowany 🔲 Trudny 🔲 Bardzo trudny 🔲 Spoceniec 🔲 Tryhard 🔲 Masochista ⌚ Czas gry: ✅ Przerwa w Pracy (0-5 Godzin) 🔲 Jeden Wieczór (5-10 Godzin) 🔲 Jeden Dzień (10-15 Godzin) 🔲 Kilka Sesji (15-25 Godzin) 🔲 Całkiem długie (25-35 Godzin) 🔲 Długie (35-50 Godzin) 🔲 Urlop w Pracy (50-75 Godzin) 🔲 Bardzo Długie (75-100 Godzin) 🔲 Długie w Ch*j (100+ Godzin) 🔲 Nieskończone 🔞 Przeznaczona dla: ✅ Dzieci 🔲 Nastolatków 🔲 Dorosłych 🔲 Wszystkich 😡 Bugi: 🔲 Brak bug'ów 🔲 Ledwo zauważalne ✅ Nie przeszkadzające w rozgrywce 🔲 Mała ilość bug'ów 🔲 Zaczynam się irytować 🔲 Średnia ilość bug'ów 🔲 Dużo bug'ów 🔲 Pełno bug'ów 🔲 Ta Gra to jeden wielki bug 🔲 Gra nie powinna zostać nigdy wydana $ Cena: ✅ SHUT UP AND TAKE MY MONEY (0-30zł) 🔲 Kupuj od razu (30-60zł) 🔲 Poczekaj na wyprzedaż (60-100zł) 🔲 Poszukaj na innych stronach (100-130zł) 🔲 Jesteś pewny że to chcesz? (130-170zł) 🔲 Daruj Sobie (170-200zł) 🔲 Zapomnij o tej grze (200-240zł) 🔲 Wartość Twojego auta (240-280zł) 🔲 Kredyt (280-320zł) 🔲 Po prostu ułóż sobie za to życie.. (320+zł) [h1]OCENA KOŃCOWA[/h1] [h1]4/10[/h1] https://store.steampowered.com/app/2522530/LastHit_Defense/
튜토리얼에서 설정 진입 불가, 소리고 인터페이스고 그냥 해야함 두 손으로 qwer과 방향키, 마우스를 빠짐없이 꼭, 그것도 전투 중에 필수적으로 사용해야하는 불편함 좋게 말하면 자세한 튜토리얼, 안좋게 말하면 내가 뭘 하기도 전에 흐름을 너무 방해함 선물? 보상 받기가 불편함, 그냥 버튼 하나에 '5'라고 적혀 있길래 눌렀더니 '4'로 줄어들고 뭘 또 클릭해야하고.. 어쩌고 창모드 없음, 알트+엔터도 안됨, 여기서부터 진이 빠짐 스테이지 진입 후 전투시작버튼이 있지만 존재의의를 알 수 없음. 스테이지 진입 후 사전 준비할 거리는 전혀 없고, 오히려 웨이브 중간에 일시정지 같은것이 필요하지만 없음 첫 스테이지에서 튜토리얼에서 알 수 없었던 툴팁이 나오며 게임이 멈춤, 그런데 체감상 20개는 넘게 나옴. 이럴거면 튜토리얼는 왜 있는건지 의구심이 생김 조준 시스템이 거지같음. 말로 설명 불가, 내가 원하는 곳을 떄리지 않음 첫 스테이지 보스전 중 툴팁보다 강종하고 삭제했습니다. 보스 한 대 떄릴 떄 마다 툴팁이 나와요. 그걸 또 클릭해주고, 한대 치고, 또 보고, 한대 맞고, 툴팁보고..
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재미도 없고 시스템도 영..
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영웅 시스템이 아쉬움! 영웅 없이 하는 디펜스가 더 재미있을듯 한번 해보는건 재미있어요.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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