
In this sci-fi RPG/visual novel, you are an extraterrestrial movie director at a low-budget movie studio. Struggle against capitalism, corruption, and your eccentric coworkers to get the movie done on time and under budget.
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Languages: English**languages with full audio support
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According to Science Fiction criticism, the "novum" is considered one of the fundamental pivots of the genre: literally the "new thing..." That introduction of the strange... Something that kicks off a dynamic that hovers between fascination and shock... Something that will expand our worldview into the "what if..." Last Chance in Xollywood is one of the most novel frameworks for interactive fiction and visual novels I have ever seen. Not only is the premise completely out of left field, it's no quick gimmick. "Alien movie director" could have easily just been an excuse to dump a bunch of superficial of "Sci-Fi" tropes on a decision-tree and call it a day. Instead, this game takes the idea quite far, working through the actual political, social, aesthetic and logistical aspects of producing films for the "alien market." That means thinking through what different cultures would want, how things like violence and humor and romance translate in different worlds (yes, kissing a severed head IS romantic on that planet...) The actual material conditions, relationship building and on-the-ground challenges of film making are really there! Now combine that totally unique premise, commitment to exploring its implications with a marvellous cast of oddball alien characters. Riddled with black humor, tense and weird and ridiculous-sympathetic situations, relationship-building, crises, chaos, joi de vivre, in-depth consequences, as well as sharp political analogies that hit harder than most actual "commentaries," and super rich weirdness throughout... The game moreover is quite intuitive to play, with clear choices, fun mechanics, smooth flow (very addictive.) It's like binge watching an amazing show. The artwork is captivating, 90s slimeball Nickelodeon cartoony but translating the body-horror pathos of shared emotions across different lifeforms... Super catchy music too. This is an epic, thoughtful, bizarre and hilarious experience, crafted with care and joy. As ever, A. Hagen's unique alien-infused storytelling, totally individual voice that is completely irresistible. There is a certain quality to his writing (not just in Last Chance) that really makes you feel nostalgic, bittersweet about all the decisions you experienced in during the game-time. Yes, a meta-cinematic experience that is, well, a kind of blockbuster in its own right... To quote the band Hawkwind, this game is a masterpiece of "quark, strangeness and charm!"
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
Since all of the games of A. Hagen and Shea Kennedy left a unique impression on me, I wishlisted "Last Chance in Xollywood" as soon as it was announced and went on buying the "Special Edition" simply to support them, although the initital game is free. This quite lengthy (4-5 h for first playthrough) visual novel with lite RPG-mechanics and decision-based management-haggles puts you in the skin of a downtrodden extraterrestrial schlock-movie director in a weird-cyperpunk city-complex near earth, where you struggle between ambition and budget, make friends and foes and stretch yourself between heartfelt and morally dubious choices. The worldbuilding is great and creative, swinging from wacky and seroius in just the right amount; the writing is solid; the characters and visuals are charming, creative and don't feel flat - it is an interesting and enjoyable package throughout, which has also replayability-value because of the different branches and endings. The only minor complaint is that you can savescum the skill-rolls (but way bigger titles like "Disco Elysium" have the same issue for example). Definetly check this out if you are a fan of the genre!
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My gambling addict friend said if I post a review on Last Chance in Xollywood and it gets 350 likes and 150 Awards that he will buy me a case of beer and some vodka . So I'm just gonna leave this here.
This is the first game I've ever bothered to post a review for, because I saw that there are not nearly enough for this awesome game. I've played through it two times so far and I still have to do a few more runs to get all of the achievements. I'm a big fan of games with replayability, and this one definitely has it. The gameplay length is perfect, because it isn't so long that replaying it feels like a drag and it isn't so short that you feel cheated (which is incredible for a free game btw, I had to buy the DLC so that I wouldn't feel like I was ripping the developers off!) The art style is cute, all the jokes are funny, and the characters are all unique as it is, but they are very well-developed when you explore their optional storylines. Also, I keep catching myself going "aw that's so inclusive!" as I read along, and then realize that it's not even human beings that I'm talking about but rather alien appendages. Although I will say that there's a good amount of inclusivity regarding pronouns and gender :) All in all, great game, 10/10, and now I'm just waiting for someone better than me to play and make an achievement guide to help me with a few of them <3
I generally enjoy Willy Elektrix's games and this one is no exception, it might be his best one yet among those I've tried. Similarly to other titles of his, it's a representation of various issues, problems and opportunities in today's society but reimagined as a sci-fi far future with robots, aliens, mutants, psychics and so on. However, compared to those, it is better balanced: not as basic and limited as [i]Superstorm Melon Date[/i], but not as convoluted and somewhat frustrating as [i]Alien Squatter[/i] either. The RPG-style skill points system enhances replayability, and makes you want to try different ways to tackle this weird alien low-budget movie's production, also to juggle our relationships with the various characters to get new storylines. Said characters are still archetypes despite being robots, aliens and other bizarre beings, but they're well-written enough that you feel involved in their struggles; in general, the setting of a movie production company in shambles, with all that entails, is fairly novel and interesting, and not only because the cinematographer is a giant worm controlling cameras with her mind or the sound designer a bird-woman addicted to a lot of stuff. Graphics are simple but good, colorful and serviceable, soundtrack is nice too, all in all it's a nice visual novel with a good amount of replayability. If you want to read and play something different from usual, try it, it's free too!
Great characters in a really well-realised world. Light-hearted presentation but addressing some adult themes. All around great cyberpunk VN. Really enjoyed my time in Ingress!
This is a pretty cool game! Reminded me the text quests from Space Rangers games.
Its free game about making a low budget exploitation moving starring aliens. Its really impressive this is free considering its actually fairly lengthy visual novel with quite lot of characters. Its not super roleplay heavy one, but its really fun and characters have depth to them
This game makes me scoff at most AAA games character and world building. How can a game more like a power-point have more rounded believable characters than Starfield? The world around them is brought to life through little details just sprinkled in between the dialogue and it makes a real difference. Also not to be anti Bethesda but how does this feel more like the classic rpg skill check game than they can even offer at this point. Hats off to the Devs nice to see a game full of aliens that have some of the most real human feel. You keep making games just like this but maybe add voice acted lines, a mini game or 3 (good ones not filler) and you will keep growing a following and be even more successful for sure!
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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