
Not your standard language learning application. This is the CrossFit of language learning apps. No multiple choice exercises, no grammar written out for you. Just you and the language, the same way you learned your first one.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
C'est rigolo, hâte d'essayer d'autres langues !
I gave this a go and it's a pretty interesting concept. To be fair, I don't think that this really suits my learning style as I think that I am better at learning from material that is written down. That said I like the idea. I did the Russian lessons. I have been learning Russian on Duolingo and this did back up what I have already learned on Duolingo but I don't feel like I've learned anything additional except the words for "cushion", "t-shirt", and "shoes". I was under for about forty minutes so that doesn't seem like a lot of progress. As I say, this probably not my learning style. In the Russian language there are 9 lessons, one game, one Social Setting, and a couple of free-roam areas in the demo, and I call it a demo because, although this is free, it is pushing you towards signing up for a monthly subscription to get more content. At the moment, I would not say that there is enough content to make it worthwhile signing up for a subscription. There are about another 9 locked lessons and a total of 32 including free, locked, and those awaiting completion. I doubt that this is more than a few hours-worth of content. I know that it's early days and things may improve but, at the moment, I won't be shelling out any cash. My main problem with this game/system is with the hit-boxes for objects. In the numbers lesson there is a large board filled with numbers that you have to press in response to the spoken number but, with my Vive wands, I found it very difficult to press just the one button and ended up mashing two most times. On the other hand, when I was playing the game "Ultimate Ascent" which involves climbing up an endless column of objects in response to the spoken name of the objects, the hit-boxes were frustratingly small leaving me clicking all over the place trying to get a grip on the object. This left me with an aching hand and meant that I was more focused on finding the sweet-spot to grip than on remembering the names of the objects. I am giving this a thumbs-up as I like the concept and I think that it has a lot of potential and I am aware that it is Early Access but it's marginal at this time.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $2.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | $7.99 | |
| $515.2K | 825 | 91% | $19.99 | |
| $153.5K | 132 | 61% | $29.99 |
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really enjoying this so far, totally different than other learning forms I have used. I have only played the first few lessons at this point, but so far the simple style is really immersive and I'm looking forward to experiencing more. It will be great to see this concept developed further into the future.
Language Lab is a language learning video game using virtual reality technology. Developed by Language Lab VR and released in 2022, Language Lab strives to offer an engaging and interactive language learning experience. While it showcases commendable efforts, it also faces some challenges. One of the main strengths of Language Lab lies in its ability to create a simulated language environment, enabling students to practice their language skills in a controlled and interactive setting. Unlike English Teaching Assistant VR, Language Lab presents various language exercises, and vocabulary drills. This approach can be an effective way for learners to build confidence and improve fluency. Furthermore, Language Lab shows great potential in bridging the educational gap for students with limited access to traditional language learning resources or teachers. Its ability to reach remote and underprivileged communities can significantly contribute to expanding language education opportunities. However, similar to English Teaching Assistant VR, Language Lab faces some limitations. One crucial aspect where it might fall short is in providing personalized feedback and individual attention, which human teachers excel at. Language learning involves understanding cultural nuances and developing effective communication skills that might be challenging for a VR system to fully replicate. Moreover, technical barriers and the need for specific hardware and software could hinder the widespread adoption of Language VR. High costs and limited access to VR technology might restrict its usage, particularly in less affluent areas. Additionally, while Language VR aims to simulate real-life scenarios, it may not capture the complexities of human interaction entirely. Subtle non-verbal communication and the ability to adapt teaching methods to individual students' needs might prove challenging for a VR system to reproduce convincingly. Language Lab should have an extensive array of resources, including virtual textbooks, grammar lessons, and pronunciation guides. These resources are valuable assets for independent learning and can provide essential support outside the virtual classroom. Additionally, multimedia elements, such as videos and audio clips, enrich the learning experience further. In conclusion, Language Lab represents an innovative and promising stride towards utilizing virtual reality for language learning. Its interactive and immersive approach can be beneficial for certain aspects of language acquisition. However, it is crucial to understand that it should complement traditional teaching methods rather than replace them entirely. Addressing the limitations discussed and continuing to refine the technology could lead to even more effective VR-based language learning experiences in the future.
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infelizmente o programa não funcionou....fica parado na tela colorida e não sai...a ideia é muito boa...mas infelizmente não funciona
I mean it's a good way to learn, after only 1 or 2 restarts it works. The game is a bit buggy but it works very well. I am using the OQ2 with AirLink and it all launches perfectly, can't wait to see where this goes !!
As the comment I just put up says I enjoyed it thus far :). It is a clean transition in instructions. Also I am not sure if all of the graphics are "fixed" yet, but from what I was messing with last night it cleanly keeps objects separated but in contact with each other which is great :). I do like that there is a repeat command button and a spot to look at the instruction in the language or your own. If I had to find something to critique it would be nice if stuff like the book "opened" so that maybe more verbs could be used? 9.5/10 I am looking forward to using this more in the future :)
Its a good implementation of a good idea. I tried the free version and signed up for a month of pay lessons to see if the team is really improving the early access. There are some bugs with the interface that make it impossible to complete lessons. One for example "cierra el grifo" .... apparently the faucet is broken and wont shut off.... unfortunately that means i can not advance in that lesson. too bad i was looking forward to boiling some water in Spanish ;) It needs a lot more content but i really hope that people give support to expand this tool/game. Great start from language lab hope they do not quit.
[h1]Before I played Language Lab, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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