
“Kungfu & Monster is a turn based SLG, the idea of the combat system is from Chinese Kungfu, it’s trying to show you a unique journey to hunt monsters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
垃圾破烂的游戏滚出STEAM
怪物没血条,每年准时刷BOSS,命中率低跟狗一样,天天刷钱都不够
这游戏开始挺难,培养出弓箭手的3级技能陷阱,刀的3级技能100怒气,打的就相对轻松了,总体是挺好的游戏,期待后续开发
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这命中真就低的离谱,你起码来个打3下后第4次攻击必定丢失的设定啊!真就纯赌运气呗。我想制作组大概是想体现策略性,但我想说策略不等于去赌运气...
还不错
这个游戏的风格真不错,稍微进去感受一下,目前国内的RPG游戏实在很多,让众多玩家一下子感受而喜欢是一件十分困难的事情。要做到脱颖而出更是困难重重。继续努力吧。现在还没有什么可说的评价,感觉还算不错。
打个小怪又是未命中又是闪避。浪费时间没意思
真的有点不太行 。
不错,加油
还有BUG,但是还不错吧
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.