
An exhilarating 2D action game that defeats enemies with jumps and shots! KUMACURE fights to defeat the evil corps aiming at the earth. It was created with the Pixel Game Maker MV.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
利用动作游戏制作大师MV制作的小体量仿ROCKMAN的游戏 该有的ROCKMAN要素都有,选关制、特殊武器、射击滑铲等,总共7关,通关时间基本在15-30分钟。 作为便宜小体量游戏来说其实没什么可挑的,就是容量有限内容并不算很丰富,画面尽可能地简约,但作者还是做了一些多元素的关卡在里面,整体还不错。 喜欢ROCKMAN系列的玩家可以试试,打折后6.6元也还不错
Estamos ante un muy buen juego de plataformas de acción, con una mecánica de juego muy simple pero que resulta tremendamente divertida y adictiva. Nuestro personaje (una chica, por cierto) puede disparar, saltar, deslizarse por el suelo (salto + abajo) y también puede utilizar uno de los cuatro disparos especiales. Estos disparos especiales se consiguen de uno en uno según se van completando las 4 primeras fases, y se irán gastando según se van utilizando. El orden de estas primeras 4 fases es seleccionable por el jugador. Los ítems que nos podemos encontrar al eliminar a algunos enemigos son simples también: comida que nos rellenará parte de la barra de vida y diamantes o monedas que nos irán rellenando las barras de las armas especiales. También podemos encontrar ítems que nos dan una vida extra. Con eso ya tenemos todo, y aunque parezca poco, es más que suficiente para pasar un buen rato de diversión. El juego no resulta especialmente difícil, y más teniendo en cuenta que dan bastantes vidas durante la partida. Los jefes son algo más complicados, pero se les pueda ir restando su energía más rápidamente que él puede restar la tuya, así que se pasan sin demasiada dificultad. Una vez superadas las primeras 4 fases, hay una quinta donde también debemos enfrentarnos de nuevo a todos los jefes de fin de fase anteriores, y por último nos toparemos con un robot y el jefe final, el maléfico doctor de turno. En definitiva, muy buen juego, divertido, ágil, técnicamente más que correcto y muy adictivo. Merece la pena jugarlo, sin duda.
so bad
不是每個玩家會去買個遊戲手柄來玩遊戲,使用鍵鼠方式反人類,如果操作方式能考慮使用鍵盤滑鼠的玩家習慣,我才會推薦
Kumacure is a really fun Mega Man like indie game. I don't think it's nearly as hard or challenging as the usual Mega Man affair due to both length and boss difficulty, but it certainly feels ascetically just as charming as the original Mega Man games were. As for the story? It's kinda nonexistent, and while there is some fun secrets in this game, it's never to the point where I felt compelled to do them, little alone found most outright. The game is honestly shockingly short both due to how easy it felt, and how short the levels were to began with. Thankfully the bosses themselves don't feel nearly as short changed as the levels do, but it really is a matter of cutting a lot of content from usual games like this that have multiple levels to explore. Most games like Kumacure are about twice as long and with twice the length of level to explore for both better and worse honestly. While I certainly can't say I liked how few levels there were, at the least each level did hit a scratch that I like while never actually annoying me. And that's kinda the magic of this game, it is a bite sized adventure with a fun aesthetic and charm that rivals it's more main stream corner parts. Despite how short it can feel, I don't exactly regret playing it either; just more so that I feel a lot of people will forget this gem simply because they didnt spend as much time with it. For those out there looking for more Mega Man like IPs, I recommend this for sure. It's both easier and appealing in a different way. As for the pricing? Well...sales are a gamer's best friend.
Short and Sweet. We live in a world where good games can be made with engines that don't rely too much on programming know-how and that is what this game represents!
Very cute megaman-like game, it is very easy up until the final boss. I love the animations and the music is good but the reviews weren't lying about it being about an hour long. I'll give it 1 point for every time I died to the final boss. 10/10.
ロックマンゲーのファンメイド作品的なゲーム 遊びやすく、サクサククリアできます。 ボス撃破後のボスのパワーを手に入れる演出までしっかりオマージュ そして全ボス撃破後の展開も期待を裏切らない、例の展開が約束されている辺り、ロックマン愛を感じるゲームでした
An impressive showcase for what Pixel Game Maker can do, and a short and sweet homage to the Mega Man formula. I beat it in an hour and enjoyed it.
good gaimu
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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