
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $68.6K — a different platform, not this one.
Ahh, the post-nuclear army life where you meet strange-looking mutants and kill them. Welcome to Hell, soldier, and mind the radioactive dust. Join one of two groups battling tooth, claw, tentacle, and any other appendage for survival: the Survivors, a military community that survived in underground bunkers, and the Evolved, mutant surface dwellers who believe the fiery apocalypse was caused by angry gods who punished mankind for uncovering forbidden technological advances and for their wasteful political rule. Krush, Kill ‘n’ Destroy Xtreme is a real-time strategy game where oil becomes the primary resource you require to earn the cash to make the flash and construct buildings and train units. Upgrade your buildings with a staggering variety of options while your units gain experience and new abilities that make them more effective on the battlefield. Krush, Kill ‘n’ Destroy Xtreme includes an enhanced version of the original Krush, Kill ‘n’ Destroy and 50 Xtreme missions. Command over 50 different units and buildings, each with highly detailed animation and digitized speech. Take part in the a story of survival against all odds on a post-nuclear planet.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #242, worst KR #288 · 5 markets collected
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 27 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 590 | 76% | $3.99 | |
| — | 281 | 92% | $4.99 | |
| — | 77 | 70% | $29.99 | |
| — | 97 | 88% | $5.99 | |
| — | 23 | 84% | $9.99 | |
| — | 131 | 88% | $9.99 |