
You have only one chance to beat the 5 puzzles. Once you lose, you can't play the game again.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $74.1K | 788 | 90% | $3.99 | |
| approximately $7.7K | 117 | 80% | $3.99 | |
| approximately $7K | 45 | 73% | $7.99 |