
Koverpark Haunted Subway is a 2D Top-Down Survival Horror game based on the story of an abandoned subway station which is haunted by the spirits of passengers, rail engineers who have lost their lives due to tragic accidents.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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"Koverpark Haunted Subway" is a template flip from Anamik Majumdar, who keeps reskinning the same lame GameMaker Studio game templates and re-releasing them on Steam with a few minor changes. The GameMaker Studio templates he keeps re-releasing are just basic retro pixel (couldn't he rip off a template with proper graphics??) 2D top down/platformer stealth/action games. Here's some other copy + pastes from Anamik of [i]exactly the same game template[/i]: [list] [*] Abandoned Croxon Mansion [*] Arata Haunted Asylum [*] Axizon Labs: Zombies [*] Canterz Paranormies [*] Canterz Paranormies 2 [*] Charles Haunted Mansion [*] Gaze At Maze [*] Ghost In The Barn House [*] Gregor Hills Haunted Hospital [*] Haunted Jail: Alcatas [*] Heltons Haunted Hotel [*] House Number 666 [*] Koverpark Haunted Subway [*] Mello Haunted House [*] My Grandpa's Haunted House [*] My Haunted Doll [*] Rescue Rina [*] Ryo The Haunted Office [*] Shelley's Haunted House [*] The Chills [*] The Haunted Exmone Theatre [*] The Haunted Tunnel [/list] [i]These are all the exact same game![/i] These are all basically the exact same GameMaker Studio game with a different skin and a couple of things changed. The template itself is called the "2D Survival Horror Game". No professional effort was made in terms of game development, using a game construction kit/template requires no game development talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. We can consider this to be asset flipping, in this case only barely more ethical just because it's the developers own assets that keep getting copy + pasted, but the end result for gamers is the same as any Russian asset flip: A fake game with extremely poor quality, no value or merit as a serious game for gamers, polluting Steam and abusing Steam Direct as a cash grab. No matter how many times this guy copy+pastes the same game, it's not suddenly going to become anything but garbage. Rehashing the same game over and over again is just a cheap nasty cash grab. While Anamik Majumdar occasionally breaks Valve guidelines for partners and attacks reviewers, any legitimacy he may have is eradicated by the way he pumps these copy+paste asset flips out and bulk sells keys to crapware bundle merchants like DailyIndieGame. It's also important to note Anamik Majumdar has denied using GameMaker Studio to make his asset flips, despite every single one being made with GameMaker Studio. It's unclear why Anamik Majumdar has been misleading about these templated cash grabs. If you decide to consider buying this game knowing it is just an asset flip copy + paste job, here's some other reasons to avoid it: There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game only displays in 4:3 pillarboxed aspect ratio. It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? "Koverpark Haunted Subway" has the comically over-optimistic price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
恐怖氛围营造的不错
记录:25/11/13入。 2D恐怖游戏,没有中文,25/11/15。
Jogar Koverpark Haunted Subway foi uma experiência intensa e envolvente. Desde o momento em que entrei na estação abandonada, senti a tensão no ar, com a trilha sonora e os efeitos sonoros me deixando sempre alerta. A atmosfera sombria e os eventos paranormais fizeram cada passo parecer perigoso, e a sensação de estar sendo observado nunca me abandonou. Explorar os corredores escuros, investigar salas misteriosas e embarcar no trem fantasma foram momentos cheios de suspense. Apesar de ser um jogo curto, cada minuto foi bem aproveitado, entregando uma história intrigante e sustos na medida certa. No fim, saí satisfeito e impressionado com o trabalho do desenvolvedor solo, que conseguiu criar um ambiente tão imersivo e assustador.
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