
Face yourself in an epic tale of honor, courage and fusions. Knightmares will make you see fantasy from... A different point of view.
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Languages: English**languages with full audio support
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UX is a bit funny, the large card views appear overtop of the enemies I'm trying to drag my cards to, the turn doesn't end when I'm out of ink and you're meant to click "skip turn". The dynamite chest seems to be a strange risk/reward for finishing a room and I got 3 dynamite chests in a row on my first playthrough. so that felt like crap.
Even though it has its flaws (ill cut em some slack, it was their first project) and is on the short side, it is a fun little game with plenty of replay-ability and a nice and friendly art style. Would recommend, after all its free, you aren't loosing anything by trying it out ;) H A M B U R G E R
Игра 'Knightmares' – это увлекательный, хотя и немного хаотичный, рогалик в сеттинге темного фэнтези. Бои ощущаются напряженно и динамично, благодаря разнообразию оружия и врагов. Каждый забег отличается от предыдущего, предлагая уникальные комбинации улучшений и случайных событий, что мотивирует к повторным попыткам. Визуальный стиль простой, но приятный, с мрачной атмосферой, хорошо сочетающейся с общим настроением игры. Музыкальное сопровождение также хорошо подобрано и добавляет атмосферности. Несмотря на свою увлекательность, игра не лишена недостатков. Иногда случайные события и враги могут казаться слишком несправедливыми, а кривая сложности может быть неровной. Впрочем, это типично для рогаликов. В целом, 'Knightmares' – достойный представитель жанра, который точно затянет любителей сложных и непредсказуемых приключений. Рекомендую тем, кто ищет короткие, но интенсивные игровые сессии.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
Such a good game. Recomended to play with one hand when involved with the amazing soundtrack 10/10 It's the dark souls of the dark souls
"Knightmares" is a student project from U-Tad. One of the first things students should be taught in game development is that 3D graphics became mainstream in the mid 1990's with dedicated 3D cards like the Voodoo3 and the ATI Rage. But the students were deliberately mistaught that's it's okay to release obsolete 2D games in the 3D era of gaming... certainly any professional developer seeing a prospective new hire who doesn't even know about 3D gaming probably isn't going to give them a job. Needless to say if an educational institution taught me incorrectly on purpose, I'd ask for my money back. So the students were tasked with making a Slay-The-Spire type card battler ripoff only with quality so bad it looks like 1990's Flash games. The cartoony graphics don't help, and the plot is nonsensical and falls flat where it was trying to be at least a little comedic. I just feel bad for the students here, they got ripped off by the university. We also have to question what value there is for gamers on Steam when institutions flood the store with low quality 2D video game homework assignments... sure, it might make the students feel good about themselves, but this has no benefit for gamers who have to wade through this stuff to find professionally made 3D games. So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. Now on to pricing and value for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 3 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free student project won't count toward your game collection or add any achievements, and because it's not really a full game and more of a homework assignment, it's not a worthwhile download.
Карточный рогалик, добавить тут особо нечего. Благо бесплатно и вы сами можете глянуть зайдёт ли он вам.
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Обзор https://www.youtube.com/watch?v=TnGu-altTjA&list=LL&index=1&t=62s Игра довольно сложная, не идёт тебе на уступки, но при всём очень интересная. Каждый проигрыш это вызов начать заново и проходить еще и еще. Video review https://www.youtube.com/watch?v=TnGu-altTjA&list=LL&index=1&t=62s The game is quite difficult, does not make concessions to you, but with everything it is very interesting. Every loss is a challenge to start over and go over and over.
Видеообзор https://youtu.be/0avzXeMrLyA Ну это 2д рогалик с видом сбоку и карточной рандомной системой боя, графика в принципе вполне приемлемая, анимация тоже вполне нормальная, есть достаточное количество врагов, да ни зачастую внешне похожи отличаются по цвету но лучше так чем по другому, все похожи, единственное что не понравилось так тут некоторые музыкальные треки аж в сон вгоняют, в так в принципе вполне нормальная игра.
Fun project, awesome art style. If dev take some time to polish it, i can see myself buying full game
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.