
Pick up kitty. Pet kitty. Load kitty into cannon. Fire kitty. Amaze.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
KITTENS.
Great little game that's a friendly introduction to VR.
Stand 2019 einfach Zeitverschwendung sowas zu zocken. Das macht nicht mal für 60 Sekunden Spaß. Öde Umsetzung. Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=zNsIfOQXlpA
Кусок Г О В Н А , а не игра.
It's free and it's worth playing. Nuff said.
ゲーム内で表示される英文は僅かだが、一応XUnity.AutoTranslator-ReiPatcherで日本語に自動翻訳が可能。 猫を拾い上げて大砲の先端に詰めて発射するだけのゲーム。その場に立ったままだと足元の猫を二~三匹くらいしか拾えないので動けるスペースが多少は必要。
"Kitten Cannon" is a weird and pointless VR tech demo where you put kittens into cannons and then shoot the kitten out of the cannon, which is pretty horrible if you ask me. Anyway, that's all there is to this, a pointless VR tech demo nobody really wanted that only went anywhere (not far) because of the kittens. This comes across as something unambitious and "simple" in terms of implementation and technical quality and depth, more like a game dev tutorial or an experiment. It’s a classic case of a developer prioritizing the low effort needed to get a game listed on Steam over the actual delivery of a technically sound or compelling product. Whatever is needed to hammer out something "good" enough for Steam Direct self-publishing. On the important subject of visuals, this features fairly low quality stylised/cartoony low poly 3D graphics. It comes across as the kind of thing you see on mobile phones and Nintendo games, which will deter a lot of PC gamers, understandably. Gaming is a visual medium, and to be considered one of the best games on Steam, the graphics have to be some of the best on Steam. That's not happening here. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. This game is fairly dated at 9 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? This is a "nope". While it won't necessarily cost you money, the time and hard drive space it requires could be better invested in one of the many higher-quality alternatives on Steam.
☀️
funi
Забавная игрушка, иногда поугарать можно :)
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Trends
Modeled estimate over time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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