
Action Adventure fused with RPG and Farming elements. Armed with sword, bow and spellbook, fight against a rising darkness threatening the world. Plunder dungeons in search of relics and resources, tend to your farm to make provisions and potions, and take on quests solo, or with a friend!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 1.7Kreviews | 72% | — | $54.4K |
| $6.24−75% | 430ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
VERY FUN, QUICK BATTLES
아니 서브퀘스트 밀어야지 메인퀘스트 뜨는거는 좀... 이럴거면 메인퀘스트랑 서브퀘스트 왜 따로 분류해놓음.
新手教程像个傻子。好好的一个马卡龙,非要慷他人之慨,自己装逼要去打怪,那你就自己去打啊,叫我干什么?又不是司令派给我的任务。魂淡。最烦这种说教式的剧情和指引了。 其次,这个游戏UI是有多偷懒,连个鼠标关闭按钮都懒得给,关闭任何窗口还得把手离开WASD去按那个 ESC。真有病!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Indonesian*languages with full audio support
| $19.99 |
| 238ratings |
| 72% |
| — |
| not modelled |
| $4.99−75% | 51ratings | 60% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kitaria Fables est un RPG assez basique mais qui accomplit bien ce qu'il propose. Le jeu consiste essentiellement en des combats classiques (une touche pour attaquer, une touche d'esquive et quelques compétences/magies à utiliser). Pas de système de leveling, les améliorations de personnage n'étant apportées que par l'équipement. Il s'agit d'un jeu d'action à loot où tous les objets de craft sont récoltés en tuant des ennemis (avec quelques besoins en grinding pour les meilleurs équipements ou les quêtes secondaires, mais sans abus, je n'ai jamais dû le faire plus de 10-15 minutes pour obtenir le nombre d'objets requis), puis utilisés dans des boutiques pour acheter équipement, objets de soin (sous forme de nourriture) et pour gagner de l'argent. Une petite zone de ferme permet de planter et récolter des aliments, mais il ne s'agit pas d'un jeu de crafting ou de récolte. L'histoire est simple et efficace, avec quelques légères surprises. L'univers est mignon et coloré, la 3d est plutôt jolie dans un style très cartoon. Les environnements sont jolis et représentent les marques du rpg ; campagne, ville, forêt, plage et montagne enneigées. Les donjons sont courts, sans énigmes. Une bonne expérience sans prise de tête, pour les joueurs qui n'ont pas de problème avec une progression uniquement concentrée sur des combats simples, ou une bonne première expérience de RPG pour les plus jeunes joueurs. Une démo est disponible pour se donner une idée de ce dont il s'agit, le jeu ne proposant rien de plus que ce qu'on y découvre ; soit le style plait, soit il vaut mieux passer son chemin, mais la communication autour du jeu est honnête, il n'y a pas vraiment de raison d'être désagréablement surpris par le contenu, sauf à y aller à l'aveugle en attendant tout autre chose.
'Kitaria Fables' is a delightfully charming hybrid that successfully blends the cozy, pastoral loops of a farming simulator with the action-focused progression of an action-RPG. The game’s greatest strength lies in its approachable and streamlined mechanics, which discard standard genre constraints—such as restrictive energy bars or strict class systems—to allow players to freely switch between melee, ranged, and magical combat styles at will. This mechanical flexibility makes exploring the colorful world and gathering resources a relaxing, low-stress experience. Wrapped in a vibrant, animal-populated aesthetic and a heartwarming story about community and adventure, the title delivers a consistently engaging loop that is perfect for solo play or local co-op. The game excels at creating a highly rewarding loop of progression, where the crops grown on the family farm directly fund the crafting of powerful weapons and defensive gear needed for tougher dungeon runs. The combat feels fluid and responsive, utilizing clear telegraphing for enemy attacks that rewards careful positioning and tactical dodges. Furthermore, the game’s pacing ensures a steady stream of unlocks, encouraging players to explore hidden pathways, complete villager requests, and master elemental spells. For families or genre fans seeking a beautifully polished, combat-forward adventure that retains the cozy essence of a life sim, 'Kitaria Fables' stands out as an exceptionally wholesome and satisfying journey.
lagi diskon recomend nih murah
Hermoso juego, graficamente es muy bonito. Tanto el combate como los tintes RPG/Crafth/Farm estan muy bien echos; se nota que los encargados le pusieron mucho cariño al juego. Lo mejor de todo es coop en pantalla compartida 9/10
gioco bellissimo, grafica eccezionale e bellissime le skin del personaggio
sympa je joue en solo c est plutot fun :)
Game is bad
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.4K | 218 | 89% | $7.99 | |
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| $54.3K | 73 | 58% | $24.99 | |
| $54.4K | 389 | 77% | $9.99 | |
| $54.3K | 828 | 94% | $3.50 |