
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Most likely between $5.5M and $15.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $4.49 | 84% | approximately $9.2M |
| PlayStation | $29.99 | 82% | — |
| Xbox | $29.99 | 72% | — |
| GOG | $5.99 | 84% | — |
| Epic | $29.99 | 93% |
Cheapest copy: ≈ $3.28 on GOG · China (−27%). Compare 43 prices in 15 markets →
Reviews
Themes across 3152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| #55 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
보드게임 내놓지말고 버그나 좀 고쳐라
magiczna gra
Игра хорошая. Но я не люблю проблемы людей. Фентези там, магия итд да, супер. Но вот проблемы людей с людьми вообще меня не вдохновляют
非常好玩,对捷克的印象不止街头采访了hh,期待圣地巡礼
el mejor juego de la historia
What an absolute gem of a game. The game can be slow, grinding and hard to get into. But if you stick with it you will find a rich and detailed game from start to finish. It relies on a lot of original and unique systems that may seem clunky at first but all serve to enhance the core theme of the game. The game is equally rewarding and punishing in all aspects. Combat is fun in one-on-one battles and it's clearly where it works best, as compared to larger skirmishes. The duelling back and forth between you and the opponent can be very fun. Skill leveling feels great. Usually you're improving some kind of skill no matter what you're doing. Especially improving your reading skill, feels like having the world around you open up. There's tons of great side content including the DLC's. A lot of it, I found, was more entertaining than parts of the main quest. One questline here I would particularly like to point out however, is when you go to serve as a monk at the monastery. For the sake of realism, the game will unapologetically slow down to a boring halt- but that's part of the charm. In the end, I found there was something quite satisfying about it. Dialogue has a lot of options, some of more consequence than other. The humor is genuinely good from time to time. What I'm probably most impressed by from the game in it's entirety, was the game world itself. It felt alive, vibrant, believable. Exploring the country sides and towns felt magical. This also has the best forests I have ever seen in a video game. A playthrough can last a long time, depending how much content you want to see. With the main game, side quests and DLC's my playthrough was roughly 120 hours. I believe I experienced all the content, perhaps except for finding every last buried treasure. Punishing, slow, clunky and with its' fair share of bugs. If you can stick with the game, you will experience an absolutely wonderful setting.
你获得了声望
Bom-- Primeiro game da Steam que eu jogo na minha vida, e por incrível que pareça estou jogando em um notebook. coisa que também pra mim e uma novidade, ja que e meu primeiro note. Bom, falando sobre o KCD ele e um ótimo jogo, com mecânicas interessantes, principalmente em batalha, já que ele traz um estilo de progresso e melhorias na arte da esgrima mais proximo da realidade naquela época, fazendo ser difícil no começo e sendo melhor conforme você progride no jogo.
the combat sucks REAL BAD and you need mods for the game to be more enjoyable won't recomend suffering even at an 80% discount
通关2过来的,很多操作交互和台词、剧情没有2好,但大多数内容仍然很好玩,玩2时迷惑的剧情和人物也都得到了解答。 怀疑修道院的任务参考了中国高中生活,简直是梦魇,跟上学一样还有早读晚读,还有检查的人走来走抓人,在修道院呆了10天完成任务,出来后反而别扭了吗,甚至想回去,让我体验了《肖申克的救赎》里出狱后还想回去的真实感觉,真是奇怪的人性。