
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Most likely between $5.5M and $15.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $4.49 | 84% | approximately $9.2M |
| PlayStation | $29.99 | 82% | — |
| Xbox | $29.99 | 72% | — |
| GOG | $5.99 | 84% | — |
| Epic | $29.99 | 93% |
Cheapest copy: ≈ $3.28 on GOG · China (−27%). Compare 43 prices in 15 markets →
Reviews
Themes across 3152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| #53 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
симулятор холопа, но невъебически крутой. минус - оптимизация корявая
bir oyunun dövüş mekaniği bu kadar mı kötü olur ya
много положитьельных отзывов я х-у-й знает за что. с чем могу сравинить ее со скайримом наверное скайрим на голову великана выше этой реалистичной залупы фиолетовой у всех выносливость бесконечная у главного героя полный реал ну калл как еще сказать полсе это уже игру можно в поймойек кидать
I feel quite hungry, and where my ♥♥♥♥♥♥♥ sword
janina zdruj, nudna w chuj
Świetne, klimatyczne RPG osadzone w średniowiecznych Czechach – każdy detal, od architektury po zwyczaje, robi wrażenie. Walka mieczem jest wymagająca, ale satysfakcjonująca, a system alchemii i dialogi z realnymi konsekwencjami sprawiają, że świat czuje się żywy. Trochę bugów i trudny start to część uroku – syn kowala Henry staje się prawdziwym rycerzem, a ty przechodzisz tę drogę razem z nim.
самая уебищная боевка в играх ever
Very good game. The combat feels good and the leveling system makes it easier as it goes on. The weapons are nicely designed and getting a good sword really makes a difference. Anyone complaining about the combat just does not understand this game at all. I was able to take down the dice tournament gamblers entire camp of 10-15 people by myself. Some people say "This game works really well for duels but then pits you against multiple enemies. THATS GENIUNLY HOW SWORD COMBAT WAS. The story is amazing. There's a ton of rememberable characters. Each of them are unique and don't feel out of place. The world feels alive and reactive. My only complaint is that after 100 hours and multiple new saves I wanted to finally beat the game, but right at the end they force you to do the Sir Hans missions if you haven't already. I played through this DLC in one of my older saves and wasn't too interested because of the reasons before, but it totally kills the pacing of the ending. You go from all out war to stealing a necklace in Rattay and its like 5 fetch quests back to back. Just when you think its over, Hans has another fetch quest for you within the DLC. No DLC should be forced on the player and I feel like they did that just for the second game. Don't get me wrong the arc of Henry and Sir Hans is really good, but when you go from the chain of events at the end of the game back to side quests it just kills the momentum.
игра отличная, боевка чоткая, графика и атмосфера ♥♥♥♥♥♥♥♥, но к концу игры я так и не научился нормально махать мечом, и еще в этой игре нет путина(это плюс если что)
Вавра гений