
Follow Amelia, a stressed and overworked gamedev (or as people in the industry call it... Just a gamedev) through a surreal trip with three distinctly different game modes.
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Languages: English**languages with full audio support
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Reviews
Fun concept. Intriguing story. Relatable protagonist. Everything else is absolutely bad. Just awful.
Stresli ve aşırı çalışan bir oyun geliştiricisi olan (ya da sektördeki insanların buna verdiği adla... Sadece bir oyun geliştiricisi) Amelia'yı birbirinden tamamen farklı üç oyun moduyla gerçeküstü bir yolculukta takip edin.
Apart from the narrative every other aspect of Kenospia is terrible. All three game modes look awful and play even worse with the 2D platformer section being one of the worst controlling things I've ever played. I highly recommend you to not play this game.
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Hours played at review time, across 35 reviews with recorded playtime.
no me entero de nada
Mala optimización, ni 5 minutos de juego pude tener
bugs a lot and runs at 3 fps on my PC but the story and the game are good if you have a good pc i recomend
Искал предметы везде кроме тех мест где они лежали и тыкал всё кроме того что нужно было, а так игра не плохая, сюрреалистичность на 4/10
[h1]Before I played Kenopsia, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Yeah, that first platformer sucked. It would have been fine if the bloody screen didnt hurry me. Also, im not sure if you are meant to pass it because apparently if you die too many times, the game just skips it to the next part. A few bugs here and there. The most frustrating ones would be: [list] [*]In the top-down fantasy section where your hammer upon returning to you can be spinning stuck inside you and not actually returning. I just spammed left and right mouse button and it fixed itself. [*]In the office when you had to get inside the "quiet" room. The door and the side table would not highlight for interaction. You would have to sort of squeeze yourself into them for the highlighting to appear. [/list] Also, it would have been great to have the controls section in the menu to at least see them. I had to spend some time and also some lives in the platformer to figure them out. Just in case someone needs it: E is to interact and double space is to double jump. Otherwise, it was a good experience.
Si te gustan los espacios liminales, decepciona. Se nota mal optimizado ademas. El plataformero 2D es muy malo, el de juntar cristales es bueno, fue entretenido pero un poco tedioso y pesado. Lo que ves en el video trailer es todo el juego.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.