
Keg & Quest is a free idle RPG built around deep itemization and online multiplayer. Shape your build, enchant weapons with fire, ice or chaos, join co-op expeditions, compete in PvP and grow your guild—even while you are offline.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Keg & Quest is a free-to-play idle RPG with online multiplayer, focused on long-term progression and strategic decision-making.
Build and upgrade your hero, collect increasingly powerful gear, and make choices that shape your growth over time. The game blends RPG mechanics with strategic and management elements, rewarding planning rather than fast reflexes.
Join a guild, cooperate with other players, and take part in world boss events where teamwork and coordination are essential. Compete against others in PvP modes and prove your strength in competitive rankings.
Keg & Quest offers time-based progression, regular rewards, and online features designed for players who enjoy steady growth and meaningful multiplayer interaction.
Genres
Stats
Languages: Polish, English, German
Reviews
Play Shakes and fidget instead , cheap ripoff without soul and its looks like Ai did all the work. Cant recommend
I failed the level one starter dungeon because a goblin crit me for more than half of my HP; and I completely ran out of stamina/energy by just clicking tavern quests and staring at my screen, without any indication as to how long it takes to regenerate, all under 15 minutes.
this game intentionally makes everything a while to complete or low percentage to buy the premium currency. steaming pile of POOP
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
quick quick uninstall the garbage P2win absolute trash :D
Goodnes gracious NO! It's the exact same rubbish excuse of gameplay as shakes and fidget. You spend your playtime staring at the screen wating for timers to finish. I ran out of actual things to do in less than five minutes. 1. Buying some gear with the gold I have. 2. Starting a mining operation for crystals. 3. Running two tavern quests (short few minutes timers that you wait to finish) and starting a third one. 4. Hitting up the baby difficulty dungeon and getting 3-shot from the first enemy (trying a second round with new gear requires me to wait 1 HOUR for the cooldown to finish or pay with gems). 5. Starting an expedition (8hours timer to finish). It's literally shakes and fidget all over. Loading screen simulator that requires you to pay insane amounts of money to.....do nothing other than look at more timers, but in faster succession. I guess ♥♥♥♥ like this is another reason why life is so "expensive" these days... just throw your cash at all the useless ♥♥♥♥ you don't need and then complain about not having enough for what you do need. If you don't have enough money problems to complain about yet, here's your solution! =) I will keep the game on for the rest of the day, and log in again tomorrow just to see how bad the stamina regeneration and mining rewards really are, but don't expect an update to this.... unless it really turns out to not be as bad as it seems to be. (Edit: I have now left the game running for 3 hours and did not regenerate a single stamina point... :D I guess it's really a log in 1 time per day to click some things for 5-10 Minutes, and then leave again until next day kinda game. Unless of course you have too much money at hand and no good ways to spend it, like donating it to pet shelters or greenpeace, or planting trees, or growing a flower or veggie or even berries garden on your balcony, buying organic food and clothes... all those things that could save a world u know..... ...... oh look ingame purchases for quick feelings of POWER!!)
Game could be cool, but pretty much have to pay to do anything after you use up your initial stamina. So overall the game is very bad even if you want to play casual.
Keg & Quest, çevrimiçi çok oyunculu modu bulunan, ücretsiz oynanabilen bir boş zaman RPG oyunudur. Kahramanınızı oluşturun, bir loncaya katılın, PvP'de yarışın ve strateji ve ilerlemenin reflekslerden daha önemli olduğu dünya patronu etkinliklerine katılın.
A nice game to play in your free time, I invite you to the Logitech guild
No thanks. Uninstalled.
Keg & Quest is a pretty simple idea on the surface. It is an idle RPG where I build up a hero, collect better gear and keep progressing even when I am not actively playing. I can work on my character, run through dungeons, improve equipment and slowly put together a build that works for me. What I like about it is that it does not completely remove the RPG part just because it is idle. There is still a decent amount for me to think about, especially once the gear starts getting more complicated. The equipment system is probably the best part for me. I can find items with different bonuses and build around the stats that actually suit my character instead of simply equipping whatever has the highest number. The newer equipment system adds prefixes and suffixes, while weapons can also be enchanted with fire, ice or chaos. That gives me more reasons to pay attention to what I am collecting and makes finding a really useful item feel much better. I like games where improving my character is about putting the right things together rather than just waiting for the next obvious upgrade. There is also a nice mix of things to work towards. I can improve my hero, take part in expeditions, fight in the arena, complete dungeon content and work towards better defensive and offensive stats. The guild system and world events give the game some extra purpose too, especially because progression is not completely separate from the online side. I like that I can leave the game for a while and still come back to progress instead of feeling like I have fallen so far behind that I need to start over. The biggest problem for me is that the idle design can make the game feel slow. There are times when I am mostly waiting for timers, stamina or rewards instead of actively doing something. I understand that this is the whole point of the genre, but it still limits how much I can enjoy it in one long sitting. The game is much better for me when I check in regularly, make a few decisions, sort through my equipment and then leave it running rather than trying to play it like a normal RPG for hours. The interfaces have also been changed quite a lot since launch, and I think that was needed. There are separate sections for combat, inventory, the tavern, arena and other systems, and the newer layouts make it easier for me to understand what I am looking at. The game is still fairly basic visually, but the colourful 2D style fits the simple fantasy setting. I do not need amazing graphics from an idle RPG, although some of the systems can still feel a little dense when I first come across them. What I find most interesting is that the game has changed quite a lot since it originally launched. New itemisation, elemental weapons, co op expeditions, the Honor Shop, daily goals and reworked progression have all been added over time. That makes a big difference because I am not looking at the same small game that came out in March 2026. I also like that the developer is clearly still working on the game and adjusting major systems rather than just leaving the original version untouched. Overall, Keg & Quest is a decent idle RPG with more depth than I expected from something built around waiting. I like the equipment system, the different bonuses, elemental weapons and the amount of character progression I can work towards. The biggest thing holding it back for me is still the idle structure, because there is only so much I can actively do at once and some of the progression feels slower than I would like. It works much better as a game I check throughout the day than something I sit down and play for hours, but as a free RPG that keeps moving while I am away, I think it has a solid foundation and enough systems to keep me interested. Rating: 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 87% | Free | |
| $668 | 18 | 78% | $1.99 | |
| $381 | 2 | 100% | $5.99 | |
| — | 0 | — | — | |
| $0 | 33 | 61% | Free | |
| — | 0 | — | — |