
A chill incremental strategy game where you restore souls, build a Faith economy, automate your realm, and rebirth for permanent progress before corruption takes over.
Modeled estimate, not a reported figure. How we estimate →
About
Karma Keepers is a chill incremental strategy game about restoring wandering souls, building a Faith economy, and tuning a realm that gets busier as it grows.
You start collecting Faith from Totems, restore souls before corruption reaches them, and choose the upgrades that open new jobs. Over time, more of the routine work can be automated, but the realm still needs your decisions when pressure builds.
Restore Lost Souls into Keepers, then spawn the roles your realm needs next. Some feed your economy. Some keep resources moving. Some defend the realm when things go wrong.
Use Prayers and Extractors to move Faith and Aether through Totems.
Use Recollectors to gather loose Faith before it fades.
Use Keeper Warriors, Evangelists, and Sacred Walkers to fight, restore, and stabilize souls under pressure.
Build a setup that keeps Faith flowing, stands up to Corruption Waves, and moves more souls toward becoming Eternals.
Corruption Waves reduce the Karma of every soul in your realm. If a Lost Soul falls too low, it becomes a Shadow. If an Incursion begins, Shadows enter the realm and start breaking the setup you were relying on.
You can intervene and help, unlock better roles, improve your Totems, or push upgrades that make the next wave easier to survive. A calm realm can become a problem fast if you ignore the timer.
Collected Faith becomes Karma through your realm's Influence. Fill the Karma Bar to earn Ascension Points and push toward the next tier.
Higher Karma tiers bring Demon Incursions. Demons arrive with shields and block further progress until you deal with them. Break their shields, defeat them, and open the next stretch of the run.
Blessings improve the current realm: better Faith value, stronger Totems, new Keeper roles, safer Incursions, and more automation.
Miracles are larger upgrades bought with Aether. They unlock new upgrade branches and improve whole systems at once.
Divine Rebirth ends the current realm, keeps your Ascension Points, and lets you buy permanent Ascension Upgrades before starting again with a stronger foundation.
Karma Keepers is for players who enjoy upgrade trees, resource loops, automation, and watching small systems grow into a self-running setup.
Expect a calm loop with pressure spikes: guide souls, shore up weak spots before Corruption Waves, break Demon gates, and rebirth into a stronger realm.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
too short, in 2h30 min i had finished the game.
인크리멘탈류 게임 올업적하고 지우는게 취미라 한 14개정도 했는데 처음으로 포기하고 비추박고갑니다. 재화를 얻으려면 계속 마우스를 누르고 있어야 하는점 (후에 편의성 업그레이드가 있는지 모르겠지만 꽤 오랬동안 불편함) 설명이 부족하며 어떻게 획득하는지 모호한 재화들 (기도?카르마?축복? 다 비슷한 느낌의 이름이지만 다 개별적) 없다시피한 도움말 (왼쪽 위 메뉴에서 유닛을 생산하는게 기본 골자인데 아무런 설명이 없어 시간만 낭비했음) 인크리멘탈이라는 장르가 결국 초반 단계적 성장을 버티고 후반의 뽕맛으로 즐기는 장르인데 초반 설계가 아예 잘못됐다고 생각되는 게임입니다.
Желаю разработчику 90 дней поноса по 90 минут 90 раз
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.3K | 48 | 75% | $2.99 | |
| $3.2K | 43 | 63% | $3.99 | |
| $994 | 9 | 67% | $2.99 | |
| $627 | 18 | 100% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7K | 58 | 97% | $8.39 | |
| $10.7K | 103 | 60% | $3.99 | |
| $10.7K | 71 | 58% | $5.99 | |
| $10.7K | 69 | 93% | $7.99 | |
| $10.7K | 217 | 96% | $1.99 | |
| $10.7K | 422 | 79% | $1.19 |