
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 68% | approximately $0 |
| Google Play | Free | 82% | approximately $2.3M |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1990 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
New players run away unless you want to spend gobs of $$$. Older players have multiple cards that make it brutal to compete unless you are willing to invest a LOT of cash. In-game mechanics are generally vague and new players will be confused more than helped. Don't waste the $$ or time sink.
冰岛原神还可以
我要打一辈子卡兹😋
冰岛人小时候去冰岛 [spoiler]阴茎[/spoiler] 博物馆玩,看见不同国家人的 [spoiler]阴茎[/spoiler] ,一下子就爱上了日本人的和芬兰人的
一堆傻福起那个雷霆id恶心别人,一堆村规,玩家素质普遍较低
好玩
每次版本更新都要大量的新金银卡
夯
服务器依旧bug不断,还有钢铁赛卡bug的,这游戏你就玩吧
我是已经玩了500多小时的玩家,我从冬季战争玩到现在,这游戏的卡牌数值是越来越高,早已没有原来卡牌相互碰撞的激情,天气牌更是超模,靠着全是天气卡组新手压着 我攒着么多金卡打,每玩一次都气的不轻,早已消失了游玩的快感 我和朋友们也是慢慢都退坑了