
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 51.5Kreviews | 68% | — | $0 |
| Free | 25.4Kratings | 82% | — | $2.3M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
十
优点:游戏机制设计的很有意思。二战背景本身比较吸引人,而且卡牌都会附带历史知识。还有很多单位的声音都是史诗音效沉浸感很不错。 缺点:这是一款极其不适合新手入坑的游戏。它有着极高的卡牌收集成本(时间+金钱)。很多卡牌游戏,比如游戏王、炉石,通常普通卡片都不会缺,主要缺的是UR或者金卡这种核心牌。而这个游戏不一样,你不仅仅缺金卡,普通的卡你也缺。 试想当作为新手的你在网上抄一套平民丐版卡组,你会发现你缺非常多张铁铜。如果你想要获得这些铜铁牌,多半会推荐你去打练兵赛,但参加练兵赛,你会发现你打不过任何一个人,对手的卡组的金银卡比你的铜卡还多。因此你投入了数十甚至数百金币却一无所获的时候,你想到,噢,我还可以去打竞技场。然后作为新手的你,在竞技场花费大量时间(打一局完整的竞技场估计1个小时左右)可以打到4-6胜,可以得到一个卡包,然后多半这个是开不到你想要的卡的。因此你很丧气,你花了大量的时间,但却连丐版卡组都组不起,你又看向了商店,看到了昂贵的钻石价格,你彻底死心了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 93 | 59% | Free | |
| $3.6K | 33 | 73% | $4.99 | |
| $0 | 5 | 80% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | 76% | Free | |
| $0 | 0 | — | Free |
Genres
Stats
Languages: English*, French*, German*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Italian*, Spanish - Spain*, Portuguese - Portugal*, Spanish - Latin America*, Traditional Chinese* +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
平衡做得一坨屎,畸形卡组满天飞!避雷这个游戏!
冰岛人赶紧把沟槽的土豆服务器修一修,回调150级万能金
冰岛人没妈妈
sb1939 构式冰岛人
土豆经常发芽 平均重启3次才能进 充值不合理 极其昂贵 官方态度差 福利少 卡组不平衡 游戏内玩家态度差 经常骂人 更新时间不符合发布时间 通常延迟365天
又爱又恨这一块,被冰岛入发牌做局真的很红温,出金卡和猛攻总部的爽感也确实很强,t0卡组有,娱乐趣味卡组也不是完全不能玩,这大概也是这游戏没褒姒活到现在的核心了,还是支持新人入坑受苦的)
The developers long ago abandoned any effort to balance this game. In the Australia‑New Zealand Storm update, the forecasting system is nothing but the longest maggot in the toilet—it’s ruining the whole experience. And don’t spend a single penny on 1939; it’s not worth it—you’ll just end up flushing away heaps of cash for next to nothing.
大便
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.