
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 66% | approximately $0 |
| Google Play | Free | 82% | approximately $2.3M |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2000 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
1939你吧唧告诉我虚妄之梦和苇原之魂是啥?
I was banned for no reason even after making a purchase. the game is great but the owners seem to like to take advantage of a retired handicapped vet. which is ironic considering the game is vets just saying
一坨屎这个游戏
普通にゲームをしてたのに2026.8/6日に急にアカウント停止になりました。会社の方何故、そうなったか教えてください。真面目にしてました。
傻逼游戏天梯打到破防 傻逼匹配机制玩你老冯 集卡™死难 服务器更是一坨1939我超你老冯
We need a random matching mechanism rather than ELO. ELO make a fair game environment, but it win a game and lose a game repeatedly ,which will destroy player's passion for this game gradually and they will give up to keep playing. 沟槽1939匹配机制给我做好了呀,一输一赢纯纯折磨人,司马发牌员天天沉底关键牌和断我水,把ELO改成全随机匹配罢,构思ELO折磨得没心情玩直接退出 (澳新版本依旧拿脚做牌,依旧超模卡带来超模卡组大战,轮椅就算了匹配机制才是最折磨人的)
拉完了,土豆服务器以后不会玩了
大变
我是已经玩了500多小时的玩家,我从冬季战争玩到现在,这游戏的卡牌数值是越来越高,早已没有原来卡牌相互碰撞的激情,天气牌更是超模,靠着全是天气卡组新手压着 我攒着么多金卡打,每玩一次都气的不轻,早已消失了游玩的快感 我和朋友们也是慢慢都退坑了
Game is alright, sometimes it makes me want to throw a monitor out the window but that's fine, the problem i have is how overpriced everything is, useless art changes that cost almost 9 dollars. also why would anyone buy the campaign? you've made your money back 10 times over i'm sure this game has been out for 6 years, why not new formats or better events to get items/cards. and a side gripe and maybe it's just the luck i'm having recently but there's a lot of decks right now that seem to just play counter orders and shutting your deck off which is just, not even fun. this game doesn't have very many ways to instant counter a counter deck unless you're running a counter deck to counter the counter deck, did i get that right? idk i just give up playing against a deck that takes it's entire turn and then when i finally get my turn and play a unit, and do an order both get completely deleted before my turn even ends