
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English*, French*, German*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Italian*, Spanish - Spain*, Portuguese - Portugal*, Spanish - Latin America*, Traditional Chinese* +2 more
Engagement
Hours played at review time, across 312 reviews with recorded playtime.
Reviews
Themes across 311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
真的好玩,每天来上一两把很舒服
666
shuang
,老头痛扁了小孩
新手不氪金太难受了,卡获取难度高,打的多了就会被高质量卡组虐
傻逼1939傻逼冰岛人,福利少,新手期又长又难打,小逼打练兵赛被老资历打哭了
Viele Sachen sind sehr schlecht oder gar nicht erklärt die Tutorials sind Müll aber abgesehne davon ne richtig naise Sache
底子是好的但是数据崩已经没眼看了 天梯轮椅大战经典也是被快攻踹飞 只能说看实况不错自己玩真不推荐
初玩时得到一张新卡牌不论强弱不论体系都将它塞入牌组,为了多获得几张卡牌去和别人对战并乐此不疲,这些是这类游戏的乐趣所在,同时当上两项都失去时这游戏就会变得枯燥。
战
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.